[Mesa-dev] [PATCH 02/10] mesa: Replace _NEW_ARRAY_* bits with VERT_BIT_*

Mathias Fröhlich Mathias.Froehlich at gmx.net
Fri Nov 11 09:07:54 PST 2011


Consolidate the two distinct set of flags to use VERT_BIT_*.
---
 src/mesa/main/arrayobj.c |    2 +-
 src/mesa/main/enable.c   |   20 ++++++++++----------
 src/mesa/main/mtypes.h   |   37 ++-----------------------------------
 src/mesa/main/varray.c   |   36 ++++++++++++++++++------------------
 4 files changed, 31 insertions(+), 64 deletions(-)

diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c
index 1283940..5524f1f 100644
--- a/src/mesa/main/arrayobj.c
+++ b/src/mesa/main/arrayobj.c
@@ -380,7 +380,7 @@ bind_vertex_array(struct gl_context *ctx, GLuint id, 
GLboolean genRequired)
    }
 
    ctx->NewState |= _NEW_ARRAY;
-   ctx->Array.NewState |= _NEW_ARRAY_ALL;
+   ctx->Array.NewState |= VERT_BIT_ALL;
    _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj, newObj);
 
    /* Pass BindVertexArray call to device driver */
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index b2c7724..e9b7fa0 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -60,41 +60,41 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean 
state)
    switch (cap) {
       case GL_VERTEX_ARRAY:
          var = &arrayObj->Vertex.Enabled;
-         flag = _NEW_ARRAY_VERTEX;
+         flag = VERT_BIT_POS;
          break;
       case GL_NORMAL_ARRAY:
          var = &arrayObj->Normal.Enabled;
-         flag = _NEW_ARRAY_NORMAL;
+         flag = VERT_BIT_NORMAL;
          break;
       case GL_COLOR_ARRAY:
          var = &arrayObj->Color.Enabled;
-         flag = _NEW_ARRAY_COLOR0;
+         flag = VERT_BIT_COLOR0;
          break;
       case GL_INDEX_ARRAY:
          var = &arrayObj->Index.Enabled;
-         flag = _NEW_ARRAY_INDEX;
+         flag = VERT_BIT_COLOR_INDEX;
          break;
       case GL_TEXTURE_COORD_ARRAY:
          var = &arrayObj->TexCoord[ctx->Array.ActiveTexture].Enabled;
-         flag = _NEW_ARRAY_TEXCOORD(ctx->Array.ActiveTexture);
+         flag = VERT_BIT_TEX(ctx->Array.ActiveTexture);
          break;
       case GL_EDGE_FLAG_ARRAY:
          var = &arrayObj->EdgeFlag.Enabled;
-         flag = _NEW_ARRAY_EDGEFLAG;
+         flag = VERT_BIT_EDGEFLAG;
          break;
       case GL_FOG_COORDINATE_ARRAY_EXT:
          var = &arrayObj->FogCoord.Enabled;
-         flag = _NEW_ARRAY_FOGCOORD;
+         flag = VERT_BIT_FOG;
          break;
       case GL_SECONDARY_COLOR_ARRAY_EXT:
          var = &arrayObj->SecondaryColor.Enabled;
-         flag = _NEW_ARRAY_COLOR1;
+         flag = VERT_BIT_COLOR1;
          break;
 
 #if FEATURE_point_size_array
       case GL_POINT_SIZE_ARRAY_OES:
          var = &arrayObj->PointSize.Enabled;
-         flag = _NEW_ARRAY_POINT_SIZE;
+         flag = VERT_BIT_POINT_SIZE;
          break;
 #endif
 
@@ -120,7 +120,7 @@ client_state(struct gl_context *ctx, GLenum cap, GLboolean 
state)
             GLint n = (GLint) cap - GL_VERTEX_ATTRIB_ARRAY0_NV;
             ASSERT(n < Elements(ctx->Array.ArrayObj->VertexAttrib));
             var = &arrayObj->VertexAttrib[n].Enabled;
-            flag = _NEW_ARRAY_ATTRIB(n);
+            flag = VERT_BIT_GENERIC(n);
          }
          break;
 #endif /* FEATURE_NV_vertex_program */
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 3dbe1fe..19a8e5d 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1648,7 +1648,7 @@ struct gl_array_object
     */
    struct gl_client_array VertexAttrib[MAX_VERTEX_GENERIC_ATTRIBS];
 
-   /** Mask of _NEW_ARRAY_* values indicating which arrays are enabled */
+   /** Mask of VERT_BIT_* values indicating which arrays are enabled */
    GLbitfield _Enabled;
 
    /**
@@ -1681,7 +1681,7 @@ struct gl_array_attrib
    GLboolean PrimitiveRestart;
    GLuint RestartIndex;
 
-   GLbitfield NewState;		/**< mask of _NEW_ARRAY_* values */
+   GLbitfield NewState;		/**< mask of VERT_BIT_* values */
    GLboolean RebindArrays; /**< whether the VBO module should rebind arrays 
*/
 
    /* GL_ARB_vertex_buffer_object */
@@ -3077,39 +3077,6 @@ struct gl_matrix_stack
 
 
 /**
- * \name Bits to track array state changes 
- *
- * Also used to summarize array enabled.
- */
-/*@{*/
-#define _NEW_ARRAY_VERTEX           VERT_BIT_POS
-#define _NEW_ARRAY_WEIGHT           VERT_BIT_WEIGHT
-#define _NEW_ARRAY_NORMAL           VERT_BIT_NORMAL
-#define _NEW_ARRAY_COLOR0           VERT_BIT_COLOR0
-#define _NEW_ARRAY_COLOR1           VERT_BIT_COLOR1
-#define _NEW_ARRAY_FOGCOORD         VERT_BIT_FOG
-#define _NEW_ARRAY_INDEX            VERT_BIT_COLOR_INDEX
-#define _NEW_ARRAY_EDGEFLAG         VERT_BIT_EDGEFLAG
-#define _NEW_ARRAY_POINT_SIZE       VERT_BIT_COLOR_INDEX  /* aliased */
-#define _NEW_ARRAY_TEXCOORD_0       VERT_BIT_TEX0
-#define _NEW_ARRAY_TEXCOORD_1       VERT_BIT_TEX1
-#define _NEW_ARRAY_TEXCOORD_2       VERT_BIT_TEX2
-#define _NEW_ARRAY_TEXCOORD_3       VERT_BIT_TEX3
-#define _NEW_ARRAY_TEXCOORD_4       VERT_BIT_TEX4
-#define _NEW_ARRAY_TEXCOORD_5       VERT_BIT_TEX5
-#define _NEW_ARRAY_TEXCOORD_6       VERT_BIT_TEX6
-#define _NEW_ARRAY_TEXCOORD_7       VERT_BIT_TEX7
-#define _NEW_ARRAY_ATTRIB_0         VERT_BIT_GENERIC0  /* start at bit 16 */
-#define _NEW_ARRAY_ALL              0xffffffff
-
-
-#define _NEW_ARRAY_TEXCOORD(i) (_NEW_ARRAY_TEXCOORD_0 << (i))
-#define _NEW_ARRAY_ATTRIB(i) (_NEW_ARRAY_ATTRIB_0 << (i))
-/*@}*/
-
-
-
-/**
  * \name A bunch of flags that we think might be useful to drivers.
  * 
  * Set in the __struct gl_contextRec::_TriangleCaps bitfield.
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index f1a57c1..b85ab49 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -238,7 +238,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei 
stride, const GLvoid *ptr)
       legalTypes |= BYTE_BIT;
 
    update_array(ctx, "glVertexPointer",
-                &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
+                &ctx->Array.ArrayObj->Vertex, VERT_BIT_POS,
                 legalTypes, 2, 4,
                 size, type, stride, GL_FALSE, GL_FALSE, ptr);
 }
@@ -256,7 +256,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const 
GLvoid *ptr )
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    update_array(ctx, "glNormalPointer",
-                &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
+                &ctx->Array.ArrayObj->Normal, VERT_BIT_NORMAL,
                 legalTypes, 3, 3,
                 3, type, stride, GL_TRUE, GL_FALSE, ptr);
 }
@@ -276,7 +276,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei 
stride, const GLvoid *ptr)
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    update_array(ctx, "glColorPointer",
-                &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
+                &ctx->Array.ArrayObj->Color, VERT_BIT_COLOR0,
                 legalTypes, 3, BGRA_OR_4,
                 size, type, stride, GL_TRUE, GL_FALSE, ptr);
 }
@@ -290,7 +290,7 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, 
const GLvoid *ptr)
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    update_array(ctx, "glFogCoordPointer",
-                &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
+                &ctx->Array.ArrayObj->FogCoord, VERT_BIT_FOG,
                 legalTypes, 1, 1,
                 1, type, stride, GL_FALSE, GL_FALSE, ptr);
 }
@@ -305,7 +305,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const 
GLvoid *ptr)
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    update_array(ctx, "glIndexPointer",
-                &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
+                &ctx->Array.ArrayObj->Index, VERT_BIT_COLOR_INDEX,
                 legalTypes, 1, 1,
                 1, type, stride, GL_FALSE, GL_FALSE, ptr);
 }
@@ -325,7 +325,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    update_array(ctx, "glSecondaryColorPointer",
-                &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
+                &ctx->Array.ArrayObj->SecondaryColor, VERT_BIT_COLOR1,
                 legalTypes, 3, BGRA_OR_4,
                 size, type, stride, GL_TRUE, GL_FALSE, ptr);
 }
@@ -351,7 +351,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei 
stride,
 
    update_array(ctx, "glTexCoordPointer",
                 &ctx->Array.ArrayObj->TexCoord[unit],
-                _NEW_ARRAY_TEXCOORD(unit),
+                VERT_BIT_TEX(unit),
                 legalTypes, 1, 4,
                 size, type, stride, GL_FALSE, GL_FALSE,
                 ptr);
@@ -368,7 +368,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
    ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
 
    update_array(ctx, "glEdgeFlagPointer",
-                &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
+                &ctx->Array.ArrayObj->EdgeFlag, VERT_BIT_EDGEFLAG,
                 legalTypes, 1, 1,
                 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
 }
@@ -388,7 +388,7 @@ _mesa_PointSizePointer(GLenum type, GLsizei stride, const 
GLvoid *ptr)
    }
       
    update_array(ctx, "glPointSizePointer",
-                &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
+                &ctx->Array.ArrayObj->PointSize, VERT_BIT_POINT_SIZE,
                 legalTypes, 1, 1,
                 1, type, stride, GL_FALSE, GL_FALSE, ptr);
 }
@@ -423,7 +423,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, 
GLenum type,
 
    update_array(ctx, "glVertexAttribPointerNV",
                 &ctx->Array.ArrayObj->VertexAttrib[index],
-                _NEW_ARRAY_ATTRIB(index),
+                VERT_BIT_GENERIC(index),
                 legalTypes, 1, BGRA_OR_4,
                 size, type, stride, normalized, GL_FALSE, ptr);
 }
@@ -458,7 +458,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, 
GLenum type,
 
    update_array(ctx, "glVertexAttribPointer",
                 &ctx->Array.ArrayObj->VertexAttrib[index],
-                _NEW_ARRAY_ATTRIB(index),
+                VERT_BIT_GENERIC(index),
                 legalTypes, 1, BGRA_OR_4,
                 size, type, stride, normalized, GL_FALSE, ptr);
 }
@@ -490,7 +490,7 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, 
GLenum type,
 
    update_array(ctx, "glVertexAttribIPointer",
                 &ctx->Array.ArrayObj->VertexAttrib[index],
-                _NEW_ARRAY_ATTRIB(index),
+                VERT_BIT_GENERIC(index),
                 legalTypes, 1, 4,
                 size, type, stride, normalized, integer, ptr);
 }
@@ -513,8 +513,8 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
 
    FLUSH_VERTICES(ctx, _NEW_ARRAY);
    ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_TRUE;
-   ctx->Array.ArrayObj->_Enabled |= _NEW_ARRAY_ATTRIB(index);
-   ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
+   ctx->Array.ArrayObj->_Enabled |= VERT_BIT_GENERIC(index);
+   ctx->Array.NewState |= VERT_BIT_GENERIC(index);
 }
 
 
@@ -534,8 +534,8 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
 
    FLUSH_VERTICES(ctx, _NEW_ARRAY);
    ctx->Array.ArrayObj->VertexAttrib[index].Enabled = GL_FALSE;
-   ctx->Array.ArrayObj->_Enabled &= ~_NEW_ARRAY_ATTRIB(index);
-   ctx->Array.NewState |= _NEW_ARRAY_ATTRIB(index);
+   ctx->Array.ArrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
+   ctx->Array.NewState |= VERT_BIT_GENERIC(index);
 }
 
 
@@ -1004,7 +1004,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count)
    ctx->Array.LockCount = count;
 
    ctx->NewState |= _NEW_ARRAY;
-   ctx->Array.NewState |= _NEW_ARRAY_ALL;
+   ctx->Array.NewState |= VERT_BIT_ALL;
 }
 
 
@@ -1025,7 +1025,7 @@ _mesa_UnlockArraysEXT( void )
    ctx->Array.LockFirst = 0;
    ctx->Array.LockCount = 0;
    ctx->NewState |= _NEW_ARRAY;
-   ctx->Array.NewState |= _NEW_ARRAY_ALL;
+   ctx->Array.NewState |= VERT_BIT_ALL;
 }
 
 
-- 
1.7.4.4



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