[Mesa-dev] [PATCH 29/41] intel: Refactor intelSpanRenderStart
Chad Versace
chad.versace at linux.intel.com
Thu Nov 17 19:58:56 PST 2011
Factor the mapping loops from intelSpanRenderStart() into
intel_span_map_buffers(). This in preparation for the next commit,
which resolves the buffers before mapping.
Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
---
src/mesa/drivers/dri/intel/intel_span.c | 41 +++++++++++++++++++------------
1 files changed, 25 insertions(+), 16 deletions(-)
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 83676b9..e73e804 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -254,6 +254,30 @@ intel_framebuffer_unmap(struct intel_context *intel, struct gl_framebuffer *fb)
}
/**
+ * Map the regions needed by intelSpanRenderStart().
+ */
+static void
+intel_span_map_buffers(struct intel_context *intel)
+{
+ struct gl_context *ctx = &intel->ctx;
+ struct intel_texture_object *tex_obj;
+
+ for (int i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
+ if (!ctx->Texture.Unit[i]._ReallyEnabled)
+ continue;
+ tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
+ intel_finalize_mipmap_tree(intel, i);
+ intel_tex_map_images(intel, tex_obj,
+ GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
+ }
+
+ intel_framebuffer_map(intel, ctx->DrawBuffer);
+ if (ctx->ReadBuffer != ctx->DrawBuffer) {
+ intel_framebuffer_map(intel, ctx->ReadBuffer);
+ }
+}
+
+/**
* Prepare for software rendering. Map current read/draw framebuffers'
* renderbuffes and all currently bound texture objects.
*
@@ -263,25 +287,10 @@ void
intelSpanRenderStart(struct gl_context * ctx)
{
struct intel_context *intel = intel_context(ctx);
- GLuint i;
intel_flush(&intel->ctx);
intel_prepare_render(intel);
-
- for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) {
- if (ctx->Texture.Unit[i]._ReallyEnabled) {
- struct gl_texture_object *texObj = ctx->Texture.Unit[i]._Current;
-
- intel_finalize_mipmap_tree(intel, i);
- intel_tex_map_images(intel, intel_texture_object(texObj),
- GL_MAP_READ_BIT | GL_MAP_WRITE_BIT);
- }
- }
-
- intel_framebuffer_map(intel, ctx->DrawBuffer);
- if (ctx->ReadBuffer != ctx->DrawBuffer) {
- intel_framebuffer_map(intel, ctx->ReadBuffer);
- }
+ intel_span_map_buffers(intel);
}
/**
--
1.7.7.1
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