[Mesa-dev] [PATCH 38/41] i965: Implement the actual tables for texture alignment units.

Chad Versace chad.versace at linux.intel.com
Thu Nov 17 19:59:05 PST 2011


From: Kenneth Graunke <kenneth at whitecape.org>

I implemented functions for horizontal/vertical alignment units separately
because I find it easier to read that way...especially with all the
corner-cases.

[chad] Cherry picked from
    commit 9babf8ae308223e70f7c867076a5d62f2cd70a32
    branch valign
    git://git.freedesktop.org/~kayden/mesa.git

[chad] Corrected the vertical alignment calculation by checking for
depthstencil formats.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
Signed-off-by: Chad Versace <chad.versace at linux.intel.com>
---
 src/mesa/drivers/dri/intel/intel_mipmap_tree.c |    3 +-
 src/mesa/drivers/dri/intel/intel_tex_layout.c  |  101 +++++++++++++++++++++++-
 src/mesa/drivers/dri/intel/intel_tex_layout.h  |    7 +-
 3 files changed, 105 insertions(+), 6 deletions(-)

diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
index 17cf50e..af5d393 100644
--- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
+++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c
@@ -89,7 +89,8 @@ intel_miptree_create_internal(struct intel_context *intel,
    mt->compressed = compress_byte ? 1 : 0;
    mt->refcount = 1; 
 
-   intel_get_texture_alignment_unit(format, &mt->align_w, &mt->align_h);
+   intel_get_texture_alignment_unit(intel, format,
+				    &mt->align_w, &mt->align_h);
 
    if (target == GL_TEXTURE_CUBE_MAP) {
       assert(depth0 == 1);
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.c b/src/mesa/drivers/dri/intel/intel_tex_layout.c
index a428d56..8119d30 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.c
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.c
@@ -33,10 +33,105 @@
 #include "intel_mipmap_tree.h"
 #include "intel_tex_layout.h"
 #include "intel_context.h"
+
+#include "main/image.h"
 #include "main/macros.h"
 
+static unsigned int
+intel_horizontal_texture_alignment_unit(struct intel_context *intel,
+                                       gl_format format)
+{
+   /**
+    * From the "Alignment Unit Size" section of various specs, namely:
+    * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
+    * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
+    * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
+    * - BSpec (for Ivybridge and slight variations in separate stencil)
+    *
+    * +----------------------------------------------------------------------+
+    * |                                        | alignment unit height ("i") |
+    * | Surface Property                       |-----------------------------|
+    * |                                        | 915 | 965 | ILK | SNB | IVB |
+    * +----------------------------------------------------------------------+
+    * | YUV 4:2:2 format                       |  8  |  4  |  4  |  4  |  4  |
+    * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
+    * | FXT1  compressed format                |  8  |  8  |  8  |  8  |  8  |
+    * | Depth Buffer (16-bit)                  |  4  |  4  |  4  |  4  |  8  |
+    * | Depth Buffer (other)                   |  4  |  4  |  4  |  4  |  4  |
+    * | Separate Stencil Buffer                | N/A | N/A |  8  |  8  |  8  |
+    * | All Others                             |  4  |  4  |  4  |  4  |  4  |
+    * +----------------------------------------------------------------------+
+    *
+    * On IVB+, non-special cases can be overridden by setting the SURFACE_STATE
+    * "Surface Horizontal Alignment" field to VALIGN_4 or VALIGN_8.
+    */
+    if (_mesa_is_format_compressed(format)) {
+       /* The hardware alignment requirements for compressed textures
+        * happen to match the block boundaries.
+        */
+      unsigned int i, j;
+      _mesa_get_format_block_size(format, &i, &j);
+      return i;
+    }
+
+   if (format == MESA_FORMAT_S8)
+      return 8;
+
+   if (intel->gen >= 7 && format == MESA_FORMAT_Z16)
+      return 8;
+
+   return 4;
+}
+
+static unsigned int
+intel_vertical_texture_alignment_unit(struct intel_context *intel,
+                                     gl_format format)
+{
+   /**
+    * From the "Alignment Unit Size" section of various specs, namely:
+    * - Gen3 Spec: "Memory Data Formats" Volume,         Section 1.20.1.4
+    * - i965 and G45 PRMs:             Volume 1,         Section 6.17.3.4.
+    * - Ironlake and Sandybridge PRMs: Volume 1, Part 1, Section 7.18.3.4
+    * - BSpec (for Ivybridge and slight variations in separate stencil)
+    *
+    * +----------------------------------------------------------------------+
+    * |                                        | alignment unit height ("j") |
+    * | Surface Property                       |-----------------------------|
+    * |                                        | 915 | 965 | ILK | SNB | IVB |
+    * +----------------------------------------------------------------------+
+    * | BC1-5 compressed format (DXTn/S3TC)    |  4  |  4  |  4  |  4  |  4  |
+    * | FXT1  compressed format                |  4  |  4  |  4  |  4  |  4  |
+    * | Depth Buffer                           |  2  |  2  |  2  |  4  |  4  |
+    * | Separate Stencil Buffer                | N/A | N/A |  4  |  4  |  8  |
+    * | Multisampled (4x or 8x) render target  | N/A | N/A | N/A |  4  |  4  |
+    * | All Others                             |  2  |  2  |  2  |  2  |  2  |
+    * +----------------------------------------------------------------------+
+    *
+    * On SNB+, non-special cases can be overridden by setting the SURFACE_STATE
+    * "Surface Vertical Alignment" field to VALIGN_2 or VALIGN_4.
+    *
+    * We currently don't support multisampling.
+    */
+   if (_mesa_is_format_compressed(format))
+      return 4;
+
+   if (format == MESA_FORMAT_S8)
+      return intel->gen >= 7 ? 8 : 4;
+
+   GLenum base_format = _mesa_get_format_base_format(format);
+
+   if (intel->gen >= 6 &&
+       (_mesa_is_depth_format(base_format) ||
+	_mesa_is_depthstencil_format(base_format))) {
+      return 4;
+   }
+
+   return 2;
+}
+
 void
-intel_get_texture_alignment_unit(gl_format format,
+intel_get_texture_alignment_unit(struct intel_context *intel,
+				 gl_format format,
 				 unsigned int *w, unsigned int *h)
 {
    if (_mesa_is_format_compressed(format)) {
@@ -45,8 +140,8 @@ intel_get_texture_alignment_unit(gl_format format,
        */
       _mesa_get_format_block_size(format, w, h);
    } else {
-      *w = 4;
-      *h = 2;
+      *w = intel_horizontal_texture_alignment_unit(intel, format);
+      *h = intel_vertical_texture_alignment_unit(intel, format);
    }
 }
 
diff --git a/src/mesa/drivers/dri/intel/intel_tex_layout.h b/src/mesa/drivers/dri/intel/intel_tex_layout.h
index c6c865d..12ed16d 100644
--- a/src/mesa/drivers/dri/intel/intel_tex_layout.h
+++ b/src/mesa/drivers/dri/intel/intel_tex_layout.h
@@ -39,5 +39,8 @@ static INLINE GLuint minify( GLuint d )
 }
 
 extern void i945_miptree_layout_2d(struct intel_mipmap_tree *mt);
-void intel_get_texture_alignment_unit(gl_format format,
-				      unsigned int *w, unsigned int *h);
+
+void
+intel_get_texture_alignment_unit(struct intel_context *intel,
+				 gl_format format,
+				 unsigned int *w, unsigned int *h);
-- 
1.7.7.1



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