[Mesa-dev] [PATCH 3/6] gallium: implement ARB_conservative_depth

Marek Olšák maraeo at gmail.com
Fri Nov 18 11:27:49 PST 2011


This adds a new TGSI property to represent the GLSL layout qualifier in TGSI.
---
 src/gallium/auxiliary/tgsi/tgsi_dump.c     |    1 +
 src/gallium/auxiliary/tgsi/tgsi_ureg.c     |   16 ++++++++++++++++
 src/gallium/auxiliary/tgsi/tgsi_ureg.h     |    5 +++++
 src/gallium/include/pipe/p_shader_tokens.h |   10 +++++++++-
 src/mesa/state_tracker/st_glsl_to_tgsi.cpp |   19 +++++++++++++++++++
 5 files changed, 50 insertions(+), 1 deletions(-)

diff --git a/src/gallium/auxiliary/tgsi/tgsi_dump.c b/src/gallium/auxiliary/tgsi/tgsi_dump.c
index 91bc124..e830aa5 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_dump.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_dump.c
@@ -174,6 +174,7 @@ const char *tgsi_property_names[TGSI_PROPERTY_COUNT] =
    "FS_COORD_ORIGIN",
    "FS_COORD_PIXEL_CENTER",
    "FS_COLOR0_WRITES_ALL_CBUFS",
+   "FS_DEPTH_LAYOUT"
 };
 
 static const char *tgsi_type_names[] =
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.c b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
index cada435..cac8af3 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.c
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.c
@@ -161,6 +161,7 @@ struct ureg_program
    unsigned char property_fs_coord_origin; /* = TGSI_FS_COORD_ORIGIN_* */
    unsigned char property_fs_coord_pixel_center; /* = TGSI_FS_COORD_PIXEL_CENTER_* */
    unsigned char property_fs_color0_writes_all_cbufs; /* = TGSI_FS_COLOR0_WRITES_ALL_CBUFS * */
+   unsigned char property_fs_depth_layout; /* TGSI_FS_DEPTH_LAYOUT */
 
    unsigned nr_addrs;
    unsigned nr_preds;
@@ -304,6 +305,13 @@ ureg_property_fs_color0_writes_all_cbufs(struct ureg_program *ureg,
    ureg->property_fs_color0_writes_all_cbufs = fs_color0_writes_all_cbufs;
 }
 
+void
+ureg_property_fs_depth_layout(struct ureg_program *ureg,
+                              unsigned fs_depth_layout)
+{
+   ureg->property_fs_depth_layout = fs_depth_layout;
+}
+
 struct ureg_src
 ureg_DECL_fs_input_cyl_centroid(struct ureg_program *ureg,
                        unsigned semantic_name,
@@ -1389,6 +1397,14 @@ static void emit_decls( struct ureg_program *ureg )
                     ureg->property_fs_color0_writes_all_cbufs);
    }
 
+   if (ureg->property_fs_depth_layout) {
+      assert(ureg->processor == TGSI_PROCESSOR_FRAGMENT);
+
+      emit_property(ureg,
+                    TGSI_PROPERTY_FS_DEPTH_LAYOUT,
+                    ureg->property_fs_depth_layout);
+   }
+
    if (ureg->processor == TGSI_PROCESSOR_VERTEX) {
       for (i = 0; i < UREG_MAX_INPUT; i++) {
          if (ureg->vs_inputs[i/32] & (1 << (i%32))) {
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
index 8f5f22e..a70d30f 100644
--- a/src/gallium/auxiliary/tgsi/tgsi_ureg.h
+++ b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
@@ -157,6 +157,11 @@ void
 ureg_property_fs_color0_writes_all_cbufs(struct ureg_program *ureg,
                             unsigned fs_color0_writes_all_cbufs);
 
+void
+ureg_property_fs_depth_layout(struct ureg_program *ureg,
+                              unsigned fs_depth_layout);
+
+
 /***********************************************************************
  * Build shader declarations:
  */
diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h
index b04e26d..10cfaf6 100644
--- a/src/gallium/include/pipe/p_shader_tokens.h
+++ b/src/gallium/include/pipe/p_shader_tokens.h
@@ -188,7 +188,8 @@ union tgsi_immediate_data
 #define TGSI_PROPERTY_FS_COORD_ORIGIN        3
 #define TGSI_PROPERTY_FS_COORD_PIXEL_CENTER  4
 #define TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS 5
-#define TGSI_PROPERTY_COUNT                  6
+#define TGSI_PROPERTY_FS_DEPTH_LAYOUT        6
+#define TGSI_PROPERTY_COUNT                  7
 
 struct tgsi_property {
    unsigned Type         : 4;  /**< TGSI_TOKEN_TYPE_PROPERTY */
@@ -203,6 +204,13 @@ struct tgsi_property {
 #define TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER 0
 #define TGSI_FS_COORD_PIXEL_CENTER_INTEGER 1
 
+#define TGSI_FS_DEPTH_LAYOUT_NONE         0
+#define TGSI_FS_DEPTH_LAYOUT_ANY          1
+#define TGSI_FS_DEPTH_LAYOUT_GREATER      2
+#define TGSI_FS_DEPTH_LAYOUT_LESS         3
+#define TGSI_FS_DEPTH_LAYOUT_UNCHANGED    4
+
+
 struct tgsi_property_data {
    unsigned Data;
 };
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 929c7af..2a6c433 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -4559,6 +4559,25 @@ st_translate_program(
                                            interpMode[i]);
       }
 
+      if (program->shader_program->FragDepthLayout != FRAG_DEPTH_LAYOUT_NONE) {
+         switch (program->shader_program->FragDepthLayout) {
+         case FRAG_DEPTH_LAYOUT_ANY:
+            ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_ANY);
+            break;
+         case FRAG_DEPTH_LAYOUT_GREATER:
+            ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_GREATER);
+            break;
+         case FRAG_DEPTH_LAYOUT_LESS:
+            ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_LESS);
+            break;
+         case FRAG_DEPTH_LAYOUT_UNCHANGED:
+            ureg_property_fs_depth_layout(ureg, TGSI_FS_DEPTH_LAYOUT_UNCHANGED);
+            break;
+         default:
+            assert(0);
+         }
+      }
+
       if (proginfo->InputsRead & FRAG_BIT_WPOS) {
          /* Must do this after setting up t->inputs, and before
           * emitting constant references, below:
-- 
1.7.5.4



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