[Mesa-dev] [PATCH 1/6] glsl: finish up ARB_conservative_depth

Kenneth Graunke kenneth at whitecape.org
Fri Nov 18 13:14:28 PST 2011


On 11/18/2011 11:27 AM, Marek Olšák wrote:
> diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
> index e8ac9fb..c63615c 100644
> --- a/src/glsl/ir_clone.cpp
> +++ b/src/glsl/ir_clone.cpp
> @@ -51,6 +51,7 @@ ir_variable::clone(void *mem_ctx, struct hash_table *ht) const
>     var->pixel_center_integer = this->pixel_center_integer;
>     var->explicit_location = this->explicit_location;
>     var->has_initializer = this->has_initializer;
> +   var->depth_layout = this->depth_layout;
>  
>     var->num_state_slots = this->num_state_slots;
>     if (this->state_slots) {

This looks like a useful hunk that we must've missed.  It's also fairly
unrelated to the rest of your patch (splitting AMD/ARB enable bits).

I don't think we need to split the AMD/ARB enable bits; it's the exact
same extension with a name change and some rewording of the spec language.

I'd be in favor of pushing this hunk as it's own patch and dropping the
rest.  You can have my R-b on such a patch.


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