[Mesa-dev] [PATCH 2/2] mesa: Make formats.c "datatype" values match glGetTexLevelParameter return.

Eric Anholt eric at anholt.net
Fri Nov 18 18:10:35 PST 2011


The formats.c code's "datatype" value is "what does this value mean",
i.e. unorm or snorm or float, and is the return value from the
GL_TEXTURE_RED_TYPE class of queries.  The depth formats were marked
as GL_UNSIGNED_INT, which is what we use for integer, and not what we
should be returning from the glGetTexLevelParameter.

In texstore, we were inappropriately using it as an argument to
_mesa_unpack_depth_span() that was expecting a value like
GL_UNSIGNED_INT or GL_UNSIGNED_SHORT.  Just hardcode
_mesa_unpack_depth_span()'s arguments for now, though it looks like
the consumers of that interface would be happier with using
MESA_FORMAT.
---
 src/mesa/main/formats.c  |   12 ++++++------
 src/mesa/main/readpix.c  |    4 ++--
 src/mesa/main/texstore.c |    7 ++++++-
 3 files changed, 14 insertions(+), 9 deletions(-)

diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index c6febb0..b934bd4 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -414,7 +414,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
       MESA_FORMAT_Z24_S8,          /* Name */
       "MESA_FORMAT_Z24_S8",        /* StrName */
       GL_DEPTH_STENCIL,            /* BaseFormat */
-      GL_UNSIGNED_INT,             /* DataType */
+      GL_UNSIGNED_NORMALIZED,      /* DataType */
       0, 0, 0, 0,                  /* Red/Green/Blue/AlphaBits */
       0, 0, 0, 24, 8,              /* Lum/Int/Index/Depth/StencilBits */
       1, 1, 4                      /* BlockWidth/Height,Bytes */
@@ -423,7 +423,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
       MESA_FORMAT_S8_Z24,          /* Name */
       "MESA_FORMAT_S8_Z24",        /* StrName */
       GL_DEPTH_STENCIL,            /* BaseFormat */
-      GL_UNSIGNED_INT,             /* DataType */
+      GL_UNSIGNED_NORMALIZED,      /* DataType */
       0, 0, 0, 0,                  /* Red/Green/Blue/AlphaBits */
       0, 0, 0, 24, 8,              /* Lum/Int/Index/Depth/StencilBits */
       1, 1, 4                      /* BlockWidth/Height,Bytes */
@@ -432,7 +432,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
       MESA_FORMAT_Z16,             /* Name */
       "MESA_FORMAT_Z16",           /* StrName */
       GL_DEPTH_COMPONENT,          /* BaseFormat */
-      GL_UNSIGNED_INT,             /* DataType */
+      GL_UNSIGNED_NORMALIZED,      /* DataType */
       0, 0, 0, 0,                  /* Red/Green/Blue/AlphaBits */
       0, 0, 0, 16, 0,              /* Lum/Int/Index/Depth/StencilBits */
       1, 1, 2                      /* BlockWidth/Height,Bytes */
@@ -441,7 +441,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
       MESA_FORMAT_X8_Z24,          /* Name */
       "MESA_FORMAT_X8_Z24",        /* StrName */
       GL_DEPTH_COMPONENT,          /* BaseFormat */
-      GL_UNSIGNED_INT,             /* DataType */
+      GL_UNSIGNED_NORMALIZED,      /* DataType */
       0, 0, 0, 0,                  /* Red/Green/Blue/AlphaBits */
       0, 0, 0, 24, 0,              /* Lum/Int/Index/Depth/StencilBits */
       1, 1, 4                      /* BlockWidth/Height,Bytes */
@@ -450,7 +450,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
       MESA_FORMAT_Z24_X8,          /* Name */
       "MESA_FORMAT_Z24_X8",        /* StrName */
       GL_DEPTH_COMPONENT,          /* BaseFormat */
-      GL_UNSIGNED_INT,             /* DataType */
+      GL_UNSIGNED_NORMALIZED,      /* DataType */
       0, 0, 0, 0,                  /* Red/Green/Blue/AlphaBits */
       0, 0, 0, 24, 0,              /* Lum/Int/Index/Depth/StencilBits */
       1, 1, 4                      /* BlockWidth/Height,Bytes */
@@ -459,7 +459,7 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
       MESA_FORMAT_Z32,             /* Name */
       "MESA_FORMAT_Z32",           /* StrName */
       GL_DEPTH_COMPONENT,          /* BaseFormat */
-      GL_UNSIGNED_INT,             /* DataType */
+      GL_UNSIGNED_NORMALIZED,      /* DataType */
       0, 0, 0, 0,                  /* Red/Green/Blue/AlphaBits */
       0, 0, 0, 32, 0,              /* Lum/Int/Index/Depth/StencilBits */
       1, 1, 4                      /* BlockWidth/Height,Bytes */
diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c
index 86b8753..a459d33 100644
--- a/src/mesa/main/readpix.c
+++ b/src/mesa/main/readpix.c
@@ -60,7 +60,7 @@ fast_read_depth_pixels( struct gl_context *ctx,
    if (packing->SwapBytes)
       return GL_FALSE;
 
-   if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_INT)
+   if (_mesa_get_format_datatype(rb->Format) != GL_UNSIGNED_NORMALIZED)
       return GL_FALSE;
 
    if (!((type == GL_UNSIGNED_SHORT && rb->Format == MESA_FORMAT_Z16) ||
@@ -358,7 +358,7 @@ fast_read_depth_stencil_pixels_separate(struct gl_context *ctx,
    GLubyte *depthMap, *stencilMap;
    int depthStride, stencilStride, i, j;
 
-   if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_INT)
+   if (_mesa_get_format_datatype(depthRb->Format) != GL_UNSIGNED_NORMALIZED)
       return GL_FALSE;
 
    ctx->Driver.MapRenderbuffer(ctx, depthRb, x, y, width, height,
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 05c1964..aae6b4b 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -986,12 +986,17 @@ _mesa_texstore_z32(TEXSTORE_PARAMS)
 {
    const GLuint depthScale = 0xffffffff;
    const GLuint texelBytes = _mesa_get_format_bytes(dstFormat);
-   const GLenum dstType = _mesa_get_format_datatype(dstFormat);
+   GLenum dstType;
    (void) dims;
    ASSERT(dstFormat == MESA_FORMAT_Z32 ||
           dstFormat == MESA_FORMAT_Z32_FLOAT);
    ASSERT(texelBytes == sizeof(GLuint));
 
+   if (dstFormat == MESA_FORMAT_Z32)
+      dstType = GL_UNSIGNED_INT;
+   else
+      dstType = GL_FLOAT;
+
    if (ctx->Pixel.DepthScale == 1.0f &&
        ctx->Pixel.DepthBias == 0.0f &&
        !srcPacking->SwapBytes &&
-- 
1.7.7.3



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