[Mesa-dev] [PATCH] mesa: re-implement unpacking of DEPTH_COMPONENT32F
Marek Olšák
maraeo at gmail.com
Tue Nov 22 12:43:53 PST 2011
On Tue, Nov 22, 2011 at 9:13 PM, Patrick Baggett
<baggett.patrick at gmail.com> wrote:
>
>
> On Tue, Nov 22, 2011 at 2:07 PM, Marek Olšák <maraeo at gmail.com> wrote:
>>
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43122
>> ---
>> src/mesa/main/format_unpack.c | 10 ++++++++++
>> 1 files changed, 10 insertions(+), 0 deletions(-)
>>
>> diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
>> index 6e2ce7a..52f224a 100644
>> --- a/src/mesa/main/format_unpack.c
>> +++ b/src/mesa/main/format_unpack.c
>> @@ -1751,6 +1751,13 @@ unpack_float_z_Z32(GLuint n, const void *src,
>> GLfloat *dst)
>> }
>>
>> static void
>> +unpack_float_z_Z32F(GLuint n, const void *src, GLfloat *dst)
>> +{
>> + const GLfloat *s = ((const GLfloat *) src);
>> + memcpy(dst, s, n * sizeof(float));
>> +}
>
> Why bother typecasting here in a separate variable 's'?
That's a copy-paste typo. I'll remove it.
Marek
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