[Mesa-dev] [Bug 43094] ir_swizzle @ 0xe134ae0 specifies a channel not present in the value

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 23 03:56:31 PST 2011


https://bugs.freedesktop.org/show_bug.cgi?id=43094

Ingo Theiss <ingo.theiss at i-matrixx.de> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |eric at anholt.net

--- Comment #1 from Ingo Theiss <ingo.theiss at i-matrixx.de> 2011-11-23 03:56:31 PST ---
After some horrible bisecting I found the patch series which causes the
described error.

These commits from Eric at 2011-10-18 break the game Ryzom. 

7ec2b0d0d6b6a0f760e55ffdee0bdb385a3e900a 
mesa: Convert fixed function fragment program generator to GLSL IR.

57f7978b1de40be6eb138d391c8d9f95b68cbf62
mesa: Add a flag for shader programs to allow SSO linkage in GLES2.

f868cb09639d69acbc900842263ac2d28b60bcc0
glsl: Add gl_CurrentAttrib{Vert,Frag}MESA internal builtin uniforms.     

b64ecf7db874eed84218903f484be81514b958d9
ff_fragment_shader: Use FRAG_RESULT_COLOR to write all our colors at once.

I have added Eric to Cc List for notice.

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