[Mesa-dev] [PATCH 09/10] mesa: Make NV generic attributes alias the legacy arrays.

Brian Paul brianp at vmware.com
Wed Nov 23 08:27:12 PST 2011

On 11/11/2011 10:11 AM, Mathias Fröhlich wrote:
> The NV_vertex_program generic attributes should alias the legacy
> attributes. Simplify aliasing by using the same gl_client_arrays
> for legacy and NV_vertex_program attributes.
> The same is already done for the current state values.

Are you changing the current behaviour here?

I seem to recall that the aliasing vs. non-aliasing is a little tricky 
in the NV extension.  I thought that the glVertexAttrib*NV() calls 
aliased the glVertex, glColor, glFogCoord, etc. state, but the NV 
vertex arrays were separate/non-aliasing with the legacy vertex arrays.

Can you double check that?  Thanks.


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