[Mesa-dev] [PATCH] mesa: add MESA_FORMAT_RGBX8888 and MESA_FORMAT_RGBX8888_REV
Chia-I Wu
olvaffe at gmail.com
Thu Nov 24 19:24:46 PST 2011
From: Chia-I Wu <olv at lunarg.com>
MESA_FORMAT_RGBX8888_REV is one of the opaque pixel formats used on Android.
Thanks to texture-from-pixmap, drivers may actually see texture images with
this format on Android.
MESA_FORMAT_RGBX8888 is added only for completeness.
---
src/mesa/main/format_unpack.c | 28 +++++++++++++++++++++
src/mesa/main/formats.c | 24 ++++++++++++++++++
src/mesa/main/formats.h | 2 +
src/mesa/main/texstore.c | 21 +++++++++++----
src/mesa/state_tracker/st_format.c | 8 ++++++
src/mesa/swrast/s_texfetch.c | 14 ++++++++++
src/mesa/swrast/s_texfetch_tmp.h | 48 ++++++++++++++++++++++++++++++++++++
7 files changed, 139 insertions(+), 6 deletions(-)
diff --git a/src/mesa/main/format_unpack.c b/src/mesa/main/format_unpack.c
index 080392f..2f051df 100644
--- a/src/mesa/main/format_unpack.c
+++ b/src/mesa/main/format_unpack.c
@@ -113,6 +113,32 @@ unpack_ARGB8888_REV(const void *src, GLfloat dst[][4], GLuint n)
}
static void
+unpack_RGBX8888(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] >> 24) );
+ dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
+ dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
+ dst[i][ACOMP] = 1.0f;
+ }
+}
+
+static void
+unpack_RGBX8888_REV(const void *src, GLfloat dst[][4], GLuint n)
+{
+ const GLuint *s = ((const GLuint *) src);
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[i][RCOMP] = UBYTE_TO_FLOAT( (s[i] ) & 0xff );
+ dst[i][GCOMP] = UBYTE_TO_FLOAT( (s[i] >> 8) & 0xff );
+ dst[i][BCOMP] = UBYTE_TO_FLOAT( (s[i] >> 16) & 0xff );
+ dst[i][ACOMP] = 1.0f;
+ }
+}
+
+static void
unpack_XRGB8888(const void *src, GLfloat dst[][4], GLuint n)
{
const GLuint *s = ((const GLuint *) src);
@@ -1405,6 +1431,8 @@ get_unpack_rgba_function(gl_format format)
table[MESA_FORMAT_RGBA8888_REV] = unpack_RGBA8888_REV;
table[MESA_FORMAT_ARGB8888] = unpack_ARGB8888;
table[MESA_FORMAT_ARGB8888_REV] = unpack_ARGB8888_REV;
+ table[MESA_FORMAT_RGBX8888] = unpack_RGBX8888;
+ table[MESA_FORMAT_RGBX8888_REV] = unpack_RGBX8888_REV;
table[MESA_FORMAT_XRGB8888] = unpack_XRGB8888;
table[MESA_FORMAT_XRGB8888_REV] = unpack_XRGB8888_REV;
table[MESA_FORMAT_RGB888] = unpack_RGB888;
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index b934bd4..b9871ae 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -123,6 +123,24 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] =
1, 1, 4 /* BlockWidth/Height,Bytes */
},
{
+ MESA_FORMAT_RGBX8888, /* Name */
+ "MESA_FORMAT_RGBX8888", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
+ MESA_FORMAT_RGBX8888_REV, /* Name */
+ "MESA_FORMAT_RGBX8888_REV", /* StrName */
+ GL_RGB, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED, /* DataType */
+ 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */
+ 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */
+ 1, 1, 4 /* BlockWidth/Height,Bytes */
+ },
+ {
MESA_FORMAT_XRGB8888, /* Name */
"MESA_FORMAT_XRGB8888", /* StrName */
GL_RGB, /* BaseFormat */
@@ -1987,6 +2005,8 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_RGBA8888_REV:
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_ARGB8888_REV:
+ case MESA_FORMAT_RGBX8888:
+ case MESA_FORMAT_RGBX8888_REV:
case MESA_FORMAT_XRGB8888:
case MESA_FORMAT_XRGB8888_REV:
*datatype = GL_UNSIGNED_BYTE;
@@ -2492,6 +2512,10 @@ _mesa_format_matches_format_and_type(gl_format gl_format,
return ((format == GL_BGRA && (type == GL_UNSIGNED_INT_8_8_8_8 ||
(type == GL_UNSIGNED_BYTE && !littleEndian))));
+ case MESA_FORMAT_RGBX8888:
+ case MESA_FORMAT_RGBX8888_REV:
+ return GL_FALSE;
+
case MESA_FORMAT_XRGB8888:
case MESA_FORMAT_XRGB8888_REV:
return GL_FALSE;
diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h
index b2cb750..0867338 100644
--- a/src/mesa/main/formats.h
+++ b/src/mesa/main/formats.h
@@ -61,6 +61,8 @@ typedef enum
/* ---- ---- ---- ---- ---- ---- ---- ---- */
MESA_FORMAT_RGBA8888, /* RRRR RRRR GGGG GGGG BBBB BBBB AAAA AAAA */
MESA_FORMAT_RGBA8888_REV, /* AAAA AAAA BBBB BBBB GGGG GGGG RRRR RRRR */
+ MESA_FORMAT_RGBX8888, /* RRRR RRRR GGGG GGGG BBBB BBBB XXXX XXXX */
+ MESA_FORMAT_RGBX8888_REV, /* xxxx xxxx BBBB BBBB GGGG GGGG RRRR RRRR */
MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */
MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */
MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index aae6b4b..6deeb64 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -1265,12 +1265,15 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
const GLenum baseFormat = _mesa_get_format_base_format(dstFormat);
ASSERT(dstFormat == MESA_FORMAT_RGBA8888 ||
- dstFormat == MESA_FORMAT_RGBA8888_REV);
+ dstFormat == MESA_FORMAT_RGBA8888_REV ||
+ dstFormat == MESA_FORMAT_RGBX8888 ||
+ dstFormat == MESA_FORMAT_RGBX8888_REV);
ASSERT(texelBytes == 4);
if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_RGBA8888 &&
+ (dstFormat == MESA_FORMAT_RGBA8888 ||
+ dstFormat == MESA_FORMAT_RGBX8888) &&
baseInternalFormat == GL_RGBA &&
((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8) ||
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && !littleEndian) ||
@@ -1285,7 +1288,8 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
}
else if (!ctx->_ImageTransferState &&
!srcPacking->SwapBytes &&
- dstFormat == MESA_FORMAT_RGBA8888_REV &&
+ (dstFormat == MESA_FORMAT_RGBA8888_REV ||
+ dstFormat == MESA_FORMAT_RGBX8888_REV) &&
baseInternalFormat == GL_RGBA &&
((srcFormat == GL_RGBA && srcType == GL_UNSIGNED_INT_8_8_8_8_REV) ||
(srcFormat == GL_RGBA && srcType == GL_UNSIGNED_BYTE && littleEndian) ||
@@ -1309,8 +1313,10 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
/* dstmap - how to swizzle from RGBA to dst format:
*/
- if ((littleEndian && dstFormat == MESA_FORMAT_RGBA8888) ||
- (!littleEndian && dstFormat == MESA_FORMAT_RGBA8888_REV)) {
+ if ((littleEndian && (dstFormat == MESA_FORMAT_RGBA8888 ||
+ dstFormat == MESA_FORMAT_RGBX8888)) ||
+ (!littleEndian && (dstFormat == MESA_FORMAT_RGBA8888_REV ||
+ dstFormat == MESA_FORMAT_RGBX8888_REV))) {
dstmap[3] = 0;
dstmap[2] = 1;
dstmap[1] = 2;
@@ -1351,7 +1357,8 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS)
+ dstXoffset * texelBytes;
for (row = 0; row < srcHeight; row++) {
GLuint *dstUI = (GLuint *) dstRow;
- if (dstFormat == MESA_FORMAT_RGBA8888) {
+ if (dstFormat == MESA_FORMAT_RGBA8888 ||
+ dstFormat == MESA_FORMAT_RGBX8888) {
for (col = 0; col < srcWidth; col++) {
dstUI[col] = PACK_COLOR_8888( src[RCOMP],
src[GCOMP],
@@ -4281,6 +4288,8 @@ _mesa_get_texstore_func(gl_format format)
table[MESA_FORMAT_RGBA8888_REV] = _mesa_texstore_rgba8888;
table[MESA_FORMAT_ARGB8888] = _mesa_texstore_argb8888;
table[MESA_FORMAT_ARGB8888_REV] = _mesa_texstore_argb8888;
+ table[MESA_FORMAT_RGBX8888] = _mesa_texstore_rgba8888;
+ table[MESA_FORMAT_RGBX8888_REV] = _mesa_texstore_rgba8888;
table[MESA_FORMAT_XRGB8888] = _mesa_texstore_argb8888;
table[MESA_FORMAT_XRGB8888_REV] = _mesa_texstore_argb8888;
table[MESA_FORMAT_RGB888] = _mesa_texstore_rgb888;
diff --git a/src/mesa/state_tracker/st_format.c b/src/mesa/state_tracker/st_format.c
index 196433d..b11245b 100644
--- a/src/mesa/state_tracker/st_format.c
+++ b/src/mesa/state_tracker/st_format.c
@@ -162,6 +162,10 @@ st_mesa_format_to_pipe_format(gl_format mesaFormat)
return PIPE_FORMAT_B8G8R8A8_UNORM;
case MESA_FORMAT_ARGB8888_REV:
return PIPE_FORMAT_A8R8G8B8_UNORM;
+ case MESA_FORMAT_RGBX8888:
+ return PIPE_FORMAT_X8B8G8R8_UNORM;
+ case MESA_FORMAT_RGBX8888_REV:
+ return PIPE_FORMAT_R8G8B8X8_UNORM;
case MESA_FORMAT_XRGB8888:
return PIPE_FORMAT_B8G8R8X8_UNORM;
case MESA_FORMAT_XRGB8888_REV:
@@ -476,6 +480,10 @@ st_pipe_format_to_mesa_format(enum pipe_format format)
return MESA_FORMAT_ARGB8888;
case PIPE_FORMAT_A8R8G8B8_UNORM:
return MESA_FORMAT_ARGB8888_REV;
+ case PIPE_FORMAT_X8B8G8R8_UNORM:
+ return MESA_FORMAT_RGBX8888;
+ case PIPE_FORMAT_R8G8B8X8_UNORM:
+ return MESA_FORMAT_RGBX8888_REV;
case PIPE_FORMAT_B8G8R8X8_UNORM:
return MESA_FORMAT_XRGB8888;
case PIPE_FORMAT_X8R8G8B8_UNORM:
diff --git a/src/mesa/swrast/s_texfetch.c b/src/mesa/swrast/s_texfetch.c
index a854c3e..bfa7da7 100644
--- a/src/mesa/swrast/s_texfetch.c
+++ b/src/mesa/swrast/s_texfetch.c
@@ -165,6 +165,20 @@ texfetch_funcs[MESA_FORMAT_COUNT] =
store_texel_argb8888_rev
},
{
+ MESA_FORMAT_RGBX8888,
+ fetch_texel_1d_f_rgbx8888,
+ fetch_texel_2d_f_rgbx8888,
+ fetch_texel_3d_f_rgbx8888,
+ store_texel_rgbx8888
+ },
+ {
+ MESA_FORMAT_RGBX8888_REV,
+ fetch_texel_1d_f_rgbx8888_rev,
+ fetch_texel_2d_f_rgbx8888_rev,
+ fetch_texel_3d_f_rgbx8888_rev,
+ store_texel_rgbx8888_rev,
+ },
+ {
MESA_FORMAT_XRGB8888,
fetch_texel_1d_f_xrgb8888,
fetch_texel_2d_f_xrgb8888,
diff --git a/src/mesa/swrast/s_texfetch_tmp.h b/src/mesa/swrast/s_texfetch_tmp.h
index 8b7e930..4ee05a5 100644
--- a/src/mesa/swrast/s_texfetch_tmp.h
+++ b/src/mesa/swrast/s_texfetch_tmp.h
@@ -646,6 +646,54 @@ static void store_texel_argb8888_rev(struct swrast_texture_image *texImage,
#endif
+/* MESA_FORMAT_RGBX8888 ******************************************************/
+
+/* Fetch texel from 1D, 2D or 3D rgbx8888 texture, return 4 GLfloats */
+static void FETCH(f_rgbx8888)( const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 24) );
+ texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
+ texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
+ texel[ACOMP] = 1.0f;
+}
+
+#if DIM == 3
+static void store_texel_rgbx8888(struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_8888(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], 0xff);
+}
+#endif
+
+
+/* MESA_FORMAT_RGBX888_REV ***************************************************/
+
+/* Fetch texel from 1D, 2D or 3D rgbx8888_rev texture, return 4 GLchans */
+static void FETCH(f_rgbx8888_rev)( const struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, GLfloat *texel )
+{
+ const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ texel[RCOMP] = UBYTE_TO_FLOAT( (s ) & 0xff );
+ texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff );
+ texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff );
+ texel[ACOMP] = 1.0f;
+}
+
+#if DIM == 3
+static void store_texel_rgbx8888_rev(struct swrast_texture_image *texImage,
+ GLint i, GLint j, GLint k, const void *texel)
+{
+ const GLubyte *rgba = (const GLubyte *) texel;
+ GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
+ *dst = PACK_COLOR_8888_REV(rgba[RCOMP], rgba[GCOMP], rgba[BCOMP], 0xff);
+}
+#endif
+
+
/* MESA_FORMAT_XRGB8888 ******************************************************/
/* Fetch texel from 1D, 2D or 3D xrgb8888 texture, return 4 GLchans */
--
1.7.7.1
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