[Mesa-dev] [PATCH 6/9] mesa: Simplify calling Driver.ProgramStringNotify after previous refactors
Ian Romanick
idr at freedesktop.org
Tue Oct 4 13:44:09 PDT 2011
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Cc: Marek Olšák <maraeo at gmail.com>
---
src/mesa/program/ir_to_mesa.cpp | 33 +++++++--------------
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 44 +++++++---------------------
2 files changed, 22 insertions(+), 55 deletions(-)
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index b9b7b1a..5be44bc 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -3288,31 +3288,20 @@ _mesa_ir_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]);
if (linked_prog) {
- bool ok = true;
+ static const GLenum targets[] = {
+ GL_VERTEX_PROGRAM_ARB,
+ GL_FRAGMENT_PROGRAM_ARB,
+ GL_GEOMETRY_PROGRAM_NV
+ };
- switch (prog->_LinkedShaders[i]->Type) {
- case GL_VERTEX_SHADER:
+ if (i == MESA_SHADER_VERTEX) {
((struct gl_vertex_program *)linked_prog)->UsesClipDistance
= prog->Vert.UsesClipDistance;
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
- linked_prog);
- break;
- case GL_FRAGMENT_SHADER:
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
- linked_prog);
- break;
- case GL_GEOMETRY_SHADER:
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV,
- linked_prog);
- break;
- }
- if (!ok) {
+ }
+
+ _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
+ linked_prog);
+ if (!ctx->Driver.ProgramStringNotify(ctx, targets[i], linked_prog)) {
return GL_FALSE;
}
}
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 80a5930..fe65ae5 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -5180,39 +5180,17 @@ st_link_shader(struct gl_context *ctx, struct gl_shader_program *prog)
linked_prog = get_mesa_program(ctx, prog, prog->_LinkedShaders[i]);
if (linked_prog) {
- bool ok = true;
-
- switch (prog->_LinkedShaders[i]->Type) {
- case GL_VERTEX_SHADER:
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_VERTEX_PROGRAM_ARB,
- linked_prog);
- if (!ok) {
- _mesa_reference_vertprog(ctx, &prog->VertexProgram, NULL);
- }
- break;
- case GL_FRAGMENT_SHADER:
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_FRAGMENT_PROGRAM_ARB,
- linked_prog);
- if (!ok) {
- _mesa_reference_fragprog(ctx, &prog->FragmentProgram, NULL);
- }
- break;
- case GL_GEOMETRY_SHADER:
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
- linked_prog);
- ok = ctx->Driver.ProgramStringNotify(ctx, GL_GEOMETRY_PROGRAM_NV,
- linked_prog);
- if (!ok) {
- _mesa_reference_geomprog(ctx, &prog->GeometryProgram, NULL);
- }
- break;
- }
- if (!ok) {
- _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program, NULL);
+ static const GLenum targets[] = {
+ GL_VERTEX_PROGRAM_ARB,
+ GL_FRAGMENT_PROGRAM_ARB,
+ GL_GEOMETRY_PROGRAM_NV
+ };
+
+ _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
+ linked_prog);
+ if (!ctx->Driver.ProgramStringNotify(ctx, targets[i], linked_prog)) {
+ _mesa_reference_program(ctx, &prog->_LinkedShaders[i]->Program,
+ NULL);
_mesa_reference_program(ctx, &linked_prog, NULL);
return GL_FALSE;
}
--
1.7.6
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