[Mesa-dev] [PATCH] mesa: Fix multithreaded buffer object refcounting.
Mathias Fröhlich
Mathias.Froehlich at gmx.net
Mon Oct 17 21:59:20 PDT 2011
Hi,
Attached is a change to core mesa. This fixes a potential refcount locking
problem with shared OpenGL objects.
This change survives a piglit r600 run on my local machine.
Please review.
Thanks
Mathias
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