[Mesa-dev] [PATCH] mesa: Fix multithreaded buffer object refcounting.

Brian Paul brianp at vmware.com
Tue Oct 18 08:05:53 PDT 2011


On 10/17/2011 10:59 PM, Mathias Fröhlich wrote:
>
> Hi,
>
> Attached is a change to core mesa. This fixes a potential refcount locking
> problem with shared OpenGL objects.
> This change survives a piglit r600 run on my local machine.
> Please review.

This was brought up a few weeks ago by someone else.  I had posted the 
start of a patch to fix it.  I'm attaching an updated version that I 
think is pretty clean.  But there's a few lines missing and it's 
totally untested.  Maybe you could finish this up.  Look for 'XXX' 
comments.

-Brian
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