[Mesa-dev] [PATCH 2/2] mesa: Fix multithreaded buffer object refcounting. v2

Brian Paul brianp at vmware.com
Mon Oct 24 07:50:08 PDT 2011


On 10/23/2011 01:32 PM, Mathias Fröhlich wrote:
>
> Hi,
>
> On Sunday, October 23, 2011 17:55:52 Brian Paul wrote:
>> Reviewed-by: Brian Paul<brianp at vmware.com>
>>
>> I think it would be really good to have even a simple, single-threaded
>> piglit test for this (glPush, glDeleteBufferObj, glPop).  Could you
>> write one?
>
> Pushing this on top of the todo list :)
>
> Do I also have push access for piglit?

I that's separate from Mesa.  If you develop a test just post it to 
the piglit list for review.

-Brian



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