[Mesa-dev] [PATCH 14/33] i965/gen4: Fold WM surface state prepare()/emit() together.
Paul Berry
stereotype441 at gmail.com
Wed Oct 26 12:06:39 PDT 2011
On 26 October 2011 11:45, Eric Anholt <eric at anholt.net> wrote:
> On Wed, 26 Oct 2011 10:11:15 -0700, Paul Berry <stereotype441 at gmail.com>
> wrote:
> Non-text part: multipart/alternative
> > On 24 October 2011 14:17, Eric Anholt <eric at anholt.net> wrote:
> >
> > > These produce BRW_NEW_SURFACES (used by binding table emit()) and
> > > BRW_NEW_NR_WM_SURFACES (used by WM unit emit()). Fixes a bug where
> > > with no texturing and no color buffer, we wouldn't consider the null
> > > renderbuffer in nr_surfaces. This was harmless because nr_surfaces is
> > > only used for the prefetch info in the unit state.
>
> > > diff --git a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > > b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > > index bb7fd2e..782efd5 100644
> > > --- a/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > > +++ b/src/mesa/drivers/dri/i965/brw_wm_surface_state.c
> > > @@ -541,47 +541,16 @@ brw_update_renderbuffer_surface(struct
> brw_context
> > > *brw,
> > > I915_GEM_DOMAIN_RENDER);
> > > }
> > >
> > > -static void
> > > -prepare_wm_surfaces(struct brw_context *brw)
> > > -{
> > > - struct gl_context *ctx = &brw->intel.ctx;
> > > - int i;
> > > - int nr_surfaces = 0;
> > > -
> > > - for (i = 0; i < ctx->DrawBuffer->_NumColorDrawBuffers; i++) {
> > > - nr_surfaces = SURF_INDEX_DRAW(i) + 1;
> > > - }
> > > -
> > > - if (brw->wm.const_bo) {
> > > - nr_surfaces = SURF_INDEX_FRAG_CONST_BUFFER + 1;
> > > - }
> > > -
> > > - for (i = 0; i < BRW_MAX_TEX_UNIT; i++) {
> > > - const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[i];
> > > -
> > > - if (texUnit->_ReallyEnabled) {
> > > - nr_surfaces = SURF_INDEX_TEXTURE(i) + 1;
> > > - }
> > > - }
> > > -
> > > - /* Have to update this in our prepare, since the unit's prepare
> > > - * relies on it.
> > > - */
> > > - if (brw->wm.nr_surfaces != nr_surfaces) {
> > > - brw->wm.nr_surfaces = nr_surfaces;
> > > - brw->state.dirty.brw |= BRW_NEW_NR_WM_SURFACES;
> > > - }
> > > -}
> > > -
> > > /**
> > > * Constructs the set of surface state objects pointed to by the
> > > * binding table.
> > > */
> > > static void
> > > -upload_wm_surfaces(struct brw_context *brw)
> > > +brw_upload_wm_surfaces(struct brw_context *brw)
> > > {
> > > struct gl_context *ctx = &brw->intel.ctx;
> > > GLuint i;
> > > + int nr_surfaces = 0;
> > >
> > > /* _NEW_BUFFERS | _NEW_COLOR */
> > > /* Update surfaces for drawing buffers */
> > > @@ -595,8 +564,15 @@ upload_wm_surfaces(struct brw_context *brw)
> > > brw_update_null_renderbuffer_surface(brw, i);
> > > }
> > > }
> > > + nr_surfaces =
> > > SURF_INDEX_DRAW(ctx->DrawBuffer->_NumColorDrawBuffers);
> > > } else {
> > > brw_update_null_renderbuffer_surface(brw, 0);
> > > + nr_surfaces = SURF_INDEX_DRAW(0) + 1;
> > >
> >
> > This looks like a behavioral change to me. The old prepare_wm_surfaces()
> > code would have left nr_surfaces = 0 in this case. Was this an
> intentional
> > change? Was the old code buggy?
> >
> > I have similar questions about patch 15/33.
>
> I mentioned it in the commit message :)
>
Oops, so you did. Would you mind mentioning it in the commit message for
patch 15/33 also? I failed to notice because I reviewed patch 15/33 first
:)
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