[Mesa-dev] [PATCH 01/15] mesa: add new fields for GL_ARB_texture_storage

Brian Paul brian.e.paul at gmail.com
Wed Oct 26 18:33:33 PDT 2011


From: Brian Paul <brianp at vmware.com>

---
 src/mesa/main/mtypes.h |    2 ++
 1 files changed, 2 insertions(+), 0 deletions(-)

diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d02bc16..b4b1df5 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1334,6 +1334,7 @@ struct gl_texture_object
    GLboolean _Complete;		/**< Is texture object complete? */
    GLboolean _RenderToTexture;  /**< Any rendering to this texture? */
    GLboolean Purgeable;         /**< Is the buffer purgeable under memory pressure? */
+   GLboolean Immutable;         /**< GL_ARB_texture_storage */
 
    /** Actual texture images, indexed by [cube face] and [mipmap level] */
    struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS];
@@ -2788,6 +2789,7 @@ struct gl_extensions
    GLboolean ARB_texture_non_power_of_two;
    GLboolean ARB_texture_rg;
    GLboolean ARB_texture_rgb10_a2ui;
+   GLboolean ARB_texture_storage;
    GLboolean ARB_timer_query;
    GLboolean ARB_transform_feedback2;
    GLboolean ARB_transpose_matrix;
-- 
1.7.3.4



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