[Mesa-dev] [PATCH 01/15] mesa: add new fields for GL_ARB_texture_storage
Brian Paul
brian.e.paul at gmail.com
Wed Oct 26 18:33:33 PDT 2011
From: Brian Paul <brianp at vmware.com>
---
src/mesa/main/mtypes.h | 2 ++
1 files changed, 2 insertions(+), 0 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index d02bc16..b4b1df5 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1334,6 +1334,7 @@ struct gl_texture_object
GLboolean _Complete; /**< Is texture object complete? */
GLboolean _RenderToTexture; /**< Any rendering to this texture? */
GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */
+ GLboolean Immutable; /**< GL_ARB_texture_storage */
/** Actual texture images, indexed by [cube face] and [mipmap level] */
struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS];
@@ -2788,6 +2789,7 @@ struct gl_extensions
GLboolean ARB_texture_non_power_of_two;
GLboolean ARB_texture_rg;
GLboolean ARB_texture_rgb10_a2ui;
+ GLboolean ARB_texture_storage;
GLboolean ARB_timer_query;
GLboolean ARB_transform_feedback2;
GLboolean ARB_transpose_matrix;
--
1.7.3.4
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