[Mesa-dev] [PATCH 1/5] glsl: Fix copy-paste error in constant_expression_value(ir_binop_nequal)
Ian Romanick
idr at freedesktop.org
Thu Oct 27 11:54:26 PDT 2011
On 10/26/2011 06:42 PM, Paul Berry wrote:
> The implementation of ir_binop_nequal in constant_expression_value()
> appears to have been copy-and-pasted from the implementation of
> ir_binop_equal, but with all instances of '==' changed to '!='. This
> is correct except for one minor flaw: one of those '==' operators was
> in an assertion checking that the types of the two arguments were
> equal. That one needs to stay an '=='.
>
> Fixes piglit tests {fs,vs}-inline-notequal.
For the series,
Reviewed-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/glsl/ir_constant_expression.cpp | 2 +-
> 1 files changed, 1 insertions(+), 1 deletions(-)
>
> diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp
> index 83f084d..492be32 100644
> --- a/src/glsl/ir_constant_expression.cpp
> +++ b/src/glsl/ir_constant_expression.cpp
> @@ -719,7 +719,7 @@ ir_expression::constant_expression_value()
> }
> break;
> case ir_binop_nequal:
> - assert(op[0]->type != op[1]->type);
> + assert(op[0]->type == op[1]->type);
> for (unsigned c = 0; c< components; c++) {
> switch (op[0]->type->base_type) {
> case GLSL_TYPE_UINT:
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