[Mesa-dev] [PATCH] st/mesa: Finalize texture on render-to-texture.
Brian Paul
brianp at vmware.com
Wed Sep 14 10:44:31 PDT 2011
On 09/14/2011 11:16 AM, Michel Dänzer wrote:
> From: Michel Dänzer<michel.daenzer at amd.com>
>
> This makes sure that stObj->pt exists and is up to date.
>
> Fixes https://bugs.freedesktop.org/show_bug.cgi?id=39193 .
>
> Signed-off-by: Michel Dänzer<michel.daenzer at amd.com>
> ---
> src/mesa/state_tracker/st_cb_fbo.c | 9 ++++++---
> 1 files changed, 6 insertions(+), 3 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
> index d43f67a..05139ec 100644
> --- a/src/mesa/state_tracker/st_cb_fbo.c
> +++ b/src/mesa/state_tracker/st_cb_fbo.c
> @@ -47,6 +47,7 @@
> #include "st_context.h"
> #include "st_cb_fbo.h"
> #include "st_cb_flush.h"
> +#include "st_cb_texture.h"
> #include "st_format.h"
> #include "st_texture.h"
> #include "st_manager.h"
> @@ -340,15 +341,17 @@ st_render_texture(struct gl_context *ctx,
> struct pipe_context *pipe = st->pipe;
> struct st_renderbuffer *strb;
> struct gl_renderbuffer *rb;
> - struct pipe_resource *pt = st_get_texobj_resource(att->Texture);
> + struct pipe_resource *pt;
> struct st_texture_object *stObj;
> const struct gl_texture_image *texImage;
> struct pipe_surface surf_tmpl;
>
> - /* When would this fail? Perhaps assert? */
> - if (!pt)
> + if (!st_finalize_texture(ctx, pipe, att->Texture))
> return;
>
> + pt = st_get_texobj_resource(att->Texture);
> + assert(pt);
> +
> /* get pointer to texture image we're rendeing to */
> texImage = _mesa_get_attachment_teximage(att);
>
Reviewed-by: Brian Paul <brianp at vmware.com>
I assume there's no piglit regressions.
-Brian
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