[Mesa-dev] [PATCH 4/4] mesa: add _NEW_CURRENT_ATTRIB in _mesa_program_state_flags()

Brian Paul brianp at vmware.com
Thu Sep 29 19:44:00 PDT 2011


On 09/29/2011 08:23 PM, Eric Anholt wrote:
> On Thu, 29 Sep 2011 14:24:48 -0600, Brian Paul<brian.e.paul at gmail.com>  wrote:
>> From: Brian Paul<brianp at vmware.com>
>>
>> If color material mode is enabled, constant buffer entries related
>> to the lighting coefficients will depend on glColor.  So add
>> _NEW_CURRENT_ATTRIB to the bitset returned for lighting-related
>> constants in _mesa_program_state_flags().
>>
>> This fixes a bug exercised by the new piglit draw-arrays-colormaterial
>> test.
>> ---
>>   src/mesa/program/prog_statevars.c |    2 +-
>>   1 files changed, 1 insertions(+), 1 deletions(-)
>>
>> diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
>> index 6aa2409..9c3d30c 100644
>> --- a/src/mesa/program/prog_statevars.c
>> +++ b/src/mesa/program/prog_statevars.c
>> @@ -668,7 +668,7 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
>>      case STATE_LIGHTMODEL_AMBIENT:
>>      case STATE_LIGHTMODEL_SCENECOLOR:
>>      case STATE_LIGHTPROD:
>> -      return _NEW_LIGHT;
>> +      return _NEW_LIGHT | _NEW_CURRENT_ATTRIB;
>>
>>      case STATE_TEXGEN:
>>         return _NEW_TEXTURE;
>
> Not that we care a whole ton about fixed function lighting performance,
> but I don't think this flag applies to STATE_LIGHT (the others are all
> true, though).

Yeah, the STATE_LIGHTMODEL_x cases aren't significant either.  I can 
re-spin this one too...

-Brian


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