[Mesa-dev] [PATCH 08/11] docs: Update TBO support.

Eric Anholt eric at anholt.net
Fri Apr 13 16:38:36 PDT 2012


All I know of that needs finishing in Mesa is to enable the extension
in a GL3.1 core context on i965 -- we're not going to expose it in
non-3.1 core contexts.
---
 docs/GL3.txt |    2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/docs/GL3.txt b/docs/GL3.txt
index 3e0b25e..6621e75 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -47,7 +47,7 @@ Instanced drawing (GL_ARB_draw_instanced)             DONE (gallium, swrast)
 Buffer copying (GL_ARB_copy_buffer)                   DONE (i965, r300, r600, swrast)
 Primitive restart (GL_NV_primitive_restart)           DONE (r600)
 16 vertex texture image units                         DONE
-Texture buffer objs (GL_ARB_texture_buffer_object)    not started
+Texture buffer objs (GL_ARB_texture_buffer_object)    needs GL3.1 enable (i965)
 Rectangular textures (GL_ARB_texture_rectangle)       DONE (i965, r300, r600, swrast)
 Uniform buffer objs (GL_ARB_uniform_buffer_object)    not started
 Signed normalized textures (GL_EXT_texture_snorm)     DONE (i965, r300, r600)
-- 
1.7.10



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