[Mesa-dev] [PATCH 08/11] docs: Update TBO support.
Eric Anholt
eric at anholt.net
Fri Apr 13 16:38:36 PDT 2012
All I know of that needs finishing in Mesa is to enable the extension
in a GL3.1 core context on i965 -- we're not going to expose it in
non-3.1 core contexts.
---
docs/GL3.txt | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/docs/GL3.txt b/docs/GL3.txt
index 3e0b25e..6621e75 100644
--- a/docs/GL3.txt
+++ b/docs/GL3.txt
@@ -47,7 +47,7 @@ Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
Primitive restart (GL_NV_primitive_restart) DONE (r600)
16 vertex texture image units DONE
-Texture buffer objs (GL_ARB_texture_buffer_object) not started
+Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enable (i965)
Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
--
1.7.10
More information about the mesa-dev
mailing list