[Mesa-dev] [PATCH 09/11] docs: Update that ARB_draw_instanced is on in i965.

Ian Romanick idr at freedesktop.org
Mon Apr 16 09:05:58 PDT 2012


On 04/13/2012 04:38 PM, Eric Anholt wrote:
> ---
>   docs/GL3.txt |    4 ++--
>   1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index 6621e75..07c6cd9 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -43,11 +43,11 @@ GLX_ARB_create_context (GLX 1.4 is required)          DONE
>   GL 3.1:
>
>   GLSL 1.40                                             not started
> -Instanced drawing (GL_ARB_draw_instanced)             DONE (gallium, swrast)
> +Instanced drawing (GL_ARB_draw_instanced)             DONE (i965, gallium, swrast)
>   Buffer copying (GL_ARB_copy_buffer)                   DONE (i965, r300, r600, swrast)
>   Primitive restart (GL_NV_primitive_restart)           DONE (r600)
>   16 vertex texture image units                         DONE
> -Texture buffer objs (GL_ARB_texture_buffer_object)    needs GL3.1 enable (i965)
> +Texture buffer objs (GL_ARB_texture_buffer_object)    needs GL3.1 enabling (i965)

I think this leaked from the previous patch.

>   Rectangular textures (GL_ARB_texture_rectangle)       DONE (i965, r300, r600, swrast)
>   Uniform buffer objs (GL_ARB_uniform_buffer_object)    not started
>   Signed normalized textures (GL_EXT_texture_snorm)     DONE (i965, r300, r600)



More information about the mesa-dev mailing list