[Mesa-dev] [PATCH 09/11] docs: Update that ARB_draw_instanced is on in i965.
Ian Romanick
idr at freedesktop.org
Mon Apr 16 09:05:58 PDT 2012
On 04/13/2012 04:38 PM, Eric Anholt wrote:
> ---
> docs/GL3.txt | 4 ++--
> 1 file changed, 2 insertions(+), 2 deletions(-)
>
> diff --git a/docs/GL3.txt b/docs/GL3.txt
> index 6621e75..07c6cd9 100644
> --- a/docs/GL3.txt
> +++ b/docs/GL3.txt
> @@ -43,11 +43,11 @@ GLX_ARB_create_context (GLX 1.4 is required) DONE
> GL 3.1:
>
> GLSL 1.40 not started
> -Instanced drawing (GL_ARB_draw_instanced) DONE (gallium, swrast)
> +Instanced drawing (GL_ARB_draw_instanced) DONE (i965, gallium, swrast)
> Buffer copying (GL_ARB_copy_buffer) DONE (i965, r300, r600, swrast)
> Primitive restart (GL_NV_primitive_restart) DONE (r600)
> 16 vertex texture image units DONE
> -Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enable (i965)
> +Texture buffer objs (GL_ARB_texture_buffer_object) needs GL3.1 enabling (i965)
I think this leaked from the previous patch.
> Rectangular textures (GL_ARB_texture_rectangle) DONE (i965, r300, r600, swrast)
> Uniform buffer objs (GL_ARB_uniform_buffer_object) not started
> Signed normalized textures (GL_EXT_texture_snorm) DONE (i965, r300, r600)
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