[Mesa-dev] [PATCH 06/10] vbo: don't check twice whether it's valid to render

Andy Furniss andyqos at ukfsn.org
Sat Apr 21 06:48:45 PDT 2012


Marek Olšák wrote:
> It's already done in _mesa_validate_Draw* and it's not needed to do it again
> unless I am missing something.
> ---
>   src/mesa/vbo/vbo_exec_array.c |   20 --------------------
>   1 files changed, 0 insertions(+), 20 deletions(-)

For me (rv790) this causes an assert with nexuiz (have to load a level), 
no problems noticed with a normal build.

state_tracker/st_draw.c:988:st_draw_vbo: Assertion `ctx->NewState == 
0x0' failed.




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