[Mesa-dev] [PATCH 2/3] mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
Kenneth Graunke
kenneth at whitecape.org
Sun Apr 22 15:47:39 PDT 2012
On 04/22/2012 01:43 AM, nobled wrote:
> As noted in commit be4e46b21a60cfdc826bf89d1078df54966115b1,
> this was missing before.
>
> NOTE: This is a candidate for the 8.0 branch.
> ---
> src/mesa/main/version.c | 1 +
> 1 files changed, 1 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
> index 82cc54b..607230b 100644
> --- a/src/mesa/main/version.c
> +++ b/src/mesa/main/version.c
> @@ -124,6 +124,7 @@ compute_version(struct gl_context *ctx)
> ctx->Extensions.EXT_texture_sRGB);
> const GLboolean ver_3_0 = (ver_2_1&&
> ctx->Const.GLSLVersion>= 130&&
> + ctx->Const.MaxSamples>= 4&&
> ctx->Extensions.ARB_color_buffer_float&&
> ctx->Extensions.ARB_depth_buffer_float&&
> ctx->Extensions.ARB_half_float_pixel&&
We can't really cherry-pick this to 8.0, as it would cause i965 to
suddenly advertise 2.1 instead of 3.0. The missing/incorrect MSAA
support has to stay a "known issue" for 8.0.
That said, I'm fine with this for master/8.1, as I think we'll have real
MSAA support.
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
More information about the mesa-dev
mailing list