[Mesa-dev] [PATCH 2/3] mesa: require GL_MAX_SAMPLES >= 4 for GL 3.0
Ian Romanick
idr at freedesktop.org
Tue Apr 24 03:41:52 PDT 2012
On 04/22/2012 11:47 PM, Kenneth Graunke wrote:
> On 04/22/2012 01:43 AM, nobled wrote:
>> As noted in commit be4e46b21a60cfdc826bf89d1078df54966115b1,
>> this was missing before.
>>
>> NOTE: This is a candidate for the 8.0 branch.
>> ---
>> src/mesa/main/version.c | 1 +
>> 1 files changed, 1 insertions(+), 0 deletions(-)
>>
>> diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c
>> index 82cc54b..607230b 100644
>> --- a/src/mesa/main/version.c
>> +++ b/src/mesa/main/version.c
>> @@ -124,6 +124,7 @@ compute_version(struct gl_context *ctx)
>> ctx->Extensions.EXT_texture_sRGB);
>> const GLboolean ver_3_0 = (ver_2_1&&
>> ctx->Const.GLSLVersion>= 130&&
>> + ctx->Const.MaxSamples>= 4&&
>> ctx->Extensions.ARB_color_buffer_float&&
>> ctx->Extensions.ARB_depth_buffer_float&&
>> ctx->Extensions.ARB_half_float_pixel&&
>
> We can't really cherry-pick this to 8.0, as it would cause i965 to
> suddenly advertise 2.1 instead of 3.0. The missing/incorrect MSAA
> support has to stay a "known issue" for 8.0.
Are you sure about that? I thought we already lied by saying that there
were 4 samples.
> That said, I'm fine with this for master/8.1, as I think we'll have real
> MSAA support.
>
> Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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