[Mesa-dev] [PATCH 0/1] i965: Add support for GL_AMD_seamless_cubemap_per_texture

Christoph Bumiller e0425955 at student.tuwien.ac.at
Mon Apr 30 10:58:57 PDT 2012


On 30.04.2012 19:41, Eric Anholt wrote:
> On Sun, 29 Apr 2012 21:29:39 +1200, Chris Forbes <chrisf at ijw.co.nz> wrote:
>> Here is a simple patch which adds support for the GL_AMD_seamless_cubemap_per_texture extension to the i965 driver. This may actually work on pre-Gen6 devices as well, but I haven't been able to test on one.
>>
>> Passes the piglit test for this extension.
>>
>> Originally sent to dri-patches@, but resending here at Dave Airlie's suggestion.
> Does anyone know of any actual use for
> GL_AMD_seamless_cubemap_per_texture?  I can't think of any -- it reads

My favourite use is that I can flip the correct bit in the sample state
object and forget about it ...
Gallium makes it actual work to check for the global enable (have to
search all sampler state objects), so on earlier NV cards where I only
have a global switch I just always enable seamless filtering and pretend
not to have a choice.

> to me as "we have flexibility in our hardware, so give people more
> control for getting the result they never wanted because we can".
>
>
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