[Mesa-dev] [PATCH 0/1] i965: Add support for GL_AMD_seamless_cubemap_per_texture

Chris Forbes chrisf at ijw.co.nz
Mon Apr 30 12:32:02 PDT 2012


> Does anyone know of any actual use for
> GL_AMD_seamless_cubemap_per_texture?  I can't think of any -- it reads

I've had a couple of cases where I was using cubes for
non-environment-map things, and the lack of filtering across faces was
useful.

I agree that you pretty much always just want proper filtering when
using cubemaps for 'typical' things.


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