[Mesa-dev] [PATCH] st/mesa: fix glCopyTexSubImage crash
Brian Paul
brianp at vmware.com
Fri Aug 10 08:15:44 PDT 2012
Fixes a WebGL crash. The dest texture image is at level 2 and is of
size 1x1 texel. The st texture image is a stand-alone resource, not
a pointer into a complete mipmap. So the resource has one level and
trying to write to level 2 blows up.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53314
and http://bugs.freedesktop.org/show_bug.cgi?id=53319
Note: This is a candidate for the 8.0 branch.
---
src/mesa/state_tracker/st_cb_texture.c | 10 +++++++++-
1 files changed, 9 insertions(+), 1 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_texture.c b/src/mesa/state_tracker/st_cb_texture.c
index a7f57b9..92ce3fa 100644
--- a/src/mesa/state_tracker/st_cb_texture.c
+++ b/src/mesa/state_tracker/st_cb_texture.c
@@ -1004,14 +1004,22 @@ st_CopyTexSubImage(struct gl_context *ctx, GLuint dims,
!do_flip) {
/* use surface_copy() / blit */
struct pipe_box src_box;
+ unsigned dstLevel;
+
u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer,
width, height, &src_box);
+ /* If stImage->pt is an independent image (not a pointer into a full
+ * mipmap) stImage->pt.last_level will be zero and we need to use that
+ * as the dest level.
+ */
+ dstLevel = MIN2(stImage->base.Level, stImage->pt->last_level);
+
/* for resource_copy_region(), y=0=top, always */
pipe->resource_copy_region(pipe,
/* dest */
stImage->pt,
- stImage->base.Level,
+ dstLevel,
destX, destY, destZ + stImage->base.Face,
/* src */
strb->texture,
--
1.7.3.4
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