[Mesa-dev] [PATCH] st/mesa: fix glCopyTexSubImage crash
Jose Fonseca
jfonseca at vmware.com
Fri Aug 10 08:39:55 PDT 2012
Sounds good to me.
Jose
----- Original Message -----
> Fixes a WebGL crash. The dest texture image is at level 2 and is of
> size 1x1 texel. The st texture image is a stand-alone resource, not
> a pointer into a complete mipmap. So the resource has one level and
> trying to write to level 2 blows up.
>
> Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53314
> and http://bugs.freedesktop.org/show_bug.cgi?id=53319
>
> Note: This is a candidate for the 8.0 branch.
> ---
> src/mesa/state_tracker/st_cb_texture.c | 10 +++++++++-
> 1 files changed, 9 insertions(+), 1 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_texture.c
> b/src/mesa/state_tracker/st_cb_texture.c
> index a7f57b9..92ce3fa 100644
> --- a/src/mesa/state_tracker/st_cb_texture.c
> +++ b/src/mesa/state_tracker/st_cb_texture.c
> @@ -1004,14 +1004,22 @@ st_CopyTexSubImage(struct gl_context *ctx,
> GLuint dims,
> !do_flip) {
> /* use surface_copy() / blit */
> struct pipe_box src_box;
> + unsigned dstLevel;
> +
> u_box_2d_zslice(srcX, srcY, strb->surface->u.tex.first_layer,
> width, height, &src_box);
>
> + /* If stImage->pt is an independent image (not a pointer into
> a full
> + * mipmap) stImage->pt.last_level will be zero and we need to
> use that
> + * as the dest level.
> + */
> + dstLevel = MIN2(stImage->base.Level, stImage->pt->last_level);
> +
> /* for resource_copy_region(), y=0=top, always */
> pipe->resource_copy_region(pipe,
> /* dest */
> stImage->pt,
> - stImage->base.Level,
> + dstLevel,
> destX, destY, destZ +
> stImage->base.Face,
> /* src */
> strb->texture,
> --
> 1.7.3.4
>
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