[Mesa-dev] [PATCH] st/mesa: fix renderbuffer validation bug
Brian Paul
brianp at vmware.com
Fri Aug 10 09:00:52 PDT 2012
After we attach a new renderbuffer in this function we need to make
sure Mesa's update_framebuffer() gets called.
Fixes crash in WebGL conformance/textures/texture-attachment-formats.html,
but the test still fails for other reasons.
Fixes ttps://bugs.freedesktop.org/show_bug.cgi?id=53316
Note: This is a candidate for the 8.0 branch.
---
src/mesa/state_tracker/st_cb_fbo.c | 6 ++++++
1 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_fbo.c b/src/mesa/state_tracker/st_cb_fbo.c
index 7eef5c6..40e3677 100644
--- a/src/mesa/state_tracker/st_cb_fbo.c
+++ b/src/mesa/state_tracker/st_cb_fbo.c
@@ -458,6 +458,12 @@ st_render_texture(struct gl_context *ctx,
* passed to the pipe as a (color/depth) render target.
*/
st_invalidate_state(ctx, _NEW_BUFFERS);
+
+
+ /* Need to trigger a call to update_framebuffer() since we just
+ * attached a new renderbuffer.
+ */
+ ctx->NewState |= _NEW_BUFFERS;
}
--
1.7.3.4
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