[Mesa-dev] [PATCH] st/mesa: fix renderbuffer validation bug
Jose Fonseca
jfonseca at vmware.com
Fri Aug 10 09:44:23 PDT 2012
----- Original Message -----
> After we attach a new renderbuffer in this function we need to make
> sure Mesa's update_framebuffer() gets called.
>
> Fixes crash in WebGL
> conformance/textures/texture-attachment-formats.html,
> but the test still fails for other reasons.
>
> Fixes ttps://bugs.freedesktop.org/show_bug.cgi?id=53316
ttps - > https
Otherwise looks good. It's nice seeing the webgl conformance test suite finding bugs, and seeing them fixed so quickly!
Jose
>
> Note: This is a candidate for the 8.0 branch.
> ---
> src/mesa/state_tracker/st_cb_fbo.c | 6 ++++++
> 1 files changed, 6 insertions(+), 0 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_fbo.c
> b/src/mesa/state_tracker/st_cb_fbo.c
> index 7eef5c6..40e3677 100644
> --- a/src/mesa/state_tracker/st_cb_fbo.c
> +++ b/src/mesa/state_tracker/st_cb_fbo.c
> @@ -458,6 +458,12 @@ st_render_texture(struct gl_context *ctx,
> * passed to the pipe as a (color/depth) render target.
> */
> st_invalidate_state(ctx, _NEW_BUFFERS);
> +
> +
> + /* Need to trigger a call to update_framebuffer() since we just
> + * attached a new renderbuffer.
> + */
> + ctx->NewState |= _NEW_BUFFERS;
> }
>
>
> --
> 1.7.3.4
>
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