[Mesa-dev] [PATCH 04/14] mesa: Don't advertise extensions that are part of GL 1.4 in a core context
Ian Romanick
idr at freedesktop.org
Fri Aug 10 19:11:17 PDT 2012
On 08/09/2012 07:52 PM, Marek Olšák wrote:
> On Fri, Aug 10, 2012 at 3:42 AM, Ian Romanick <idr at freedesktop.org> wrote:
>> On 08/08/2012 10:53 AM, Brian Paul wrote:
>>>
>>> On 08/08/2012 11:38 AM, Ian Romanick wrote:
>>>>
>>>> From: Ian Romanick<ian.d.romanick at intel.com>
>>>>
>>>> Signed-off-by: Ian Romanick<ian.d.romanick at intel.com>
>>>> ---
>>>> src/mesa/main/extensions.c | 24 ++++++++++++------------
>>>> 1 files changed, 12 insertions(+), 12 deletions(-)
>>>>
>>>> diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
>>>> index 5115d42..cca1eac 100644
>>>> --- a/src/mesa/main/extensions.c
>>>> +++ b/src/mesa/main/extensions.c
>>>> @@ -88,7 +88,7 @@ static const struct extension extension_table[] = {
>>>> { "GL_ARB_debug_output",
>>>> o(dummy_true), GL, 2009 },
>>>> { "GL_ARB_depth_buffer_float",
>>>> o(ARB_depth_buffer_float), GL, 2008 },
>>>> { "GL_ARB_depth_clamp",
>>>> o(ARB_depth_clamp), GL, 2003 },
>>>> - { "GL_ARB_depth_texture",
>>>> o(ARB_depth_texture), GL, 2001 },
>>>> + { "GL_ARB_depth_texture",
>>>> o(ARB_depth_texture), GLL, 2001 },
>>>> { "GL_ARB_draw_buffers",
>>>> o(dummy_true), GL, 2002 },
>>>> { "GL_ARB_draw_buffers_blend",
>>>> o(ARB_draw_buffers_blend), GL, 2009 },
>>>> { "GL_ARB_draw_elements_base_vertex",
>>>> o(ARB_draw_elements_base_vertex), GL, 2009 },
>>>> @@ -109,7 +109,7 @@ static const struct extension extension_table[] = {
>>>> { "GL_ARB_occlusion_query2",
>>>> o(ARB_occlusion_query2), GL, 2003 },
>>>> { "GL_ARB_occlusion_query",
>>>> o(ARB_occlusion_query), GL, 2001 },
>>>> { "GL_ARB_pixel_buffer_object",
>>>> o(EXT_pixel_buffer_object), GL, 2004 },
>>>> - { "GL_ARB_point_parameters",
>>>> o(EXT_point_parameters), GL, 1997 },
>>>> + { "GL_ARB_point_parameters",
>>>> o(EXT_point_parameters), GLL, 1997 },
>>>> { "GL_ARB_point_sprite",
>>>> o(ARB_point_sprite), GL, 2003 },
>>>> { "GL_ARB_provoking_vertex",
>>>> o(EXT_provoking_vertex), GL, 2009 },
>>>> { "GL_ARB_robustness",
>>>> o(dummy_true), GL, 2010 },
>>>> @@ -121,7 +121,7 @@ static const struct extension extension_table[] = {
>>>> { "GL_ARB_shader_texture_lod",
>>>> o(ARB_shader_texture_lod), GL, 2009 },
>>>> { "GL_ARB_shading_language_100",
>>>> o(ARB_shading_language_100), GLL, 2003 },
>>>> { "GL_ARB_shadow_ambient",
>>>> o(ARB_shadow_ambient), GL, 2001 },
>>>
>>>
>>> I think GL_ARB_shadow_ambient would go hand-in-hand with GL_ARB_shadow.
>>
>> I didn't include that extension because it never became part of any GL
>> version. It's just an extension. I believe that Radeon hardware supports
>> this natively. Everyone else would need to add a MAX instruction in the
>> shader, so nobody ever bothered. Realistically, it's only useful with fixed
>> function.
>
> The extension doesn't seem to be enabled on *any* hardware driver
> whatsoever. It was decided that Gallium wouldn't implement it, because
> the extension was considered not very useful back then and much less
> now.
I'd swear that r300c used to support it (and Apple still does in legacy
OpenGL mode). Either way, I think we're in violent agreement. I'll
submit a follow-on patch that removes all traces of
GL_ARB_shadow_ambient. There's no use keeping any of it around if
nobody supports it.
More information about the mesa-dev
mailing list