[Mesa-dev] [PATCH 10/26] mesa/es: Remove redundant stencil function validation
Ian Romanick
idr at freedesktop.org
Fri Aug 17 20:11:31 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/APIspec.xml | 22 ----------------------
1 files changed, 0 insertions(+), 22 deletions(-)
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index fde479d..0ab404b 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -943,17 +943,6 @@
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
</proto>
-
- <desc name="func">
- <value name="GL_NEVER"/>
- <value name="GL_LESS"/>
- <value name="GL_LEQUAL"/>
- <value name="GL_GREATER"/>
- <value name="GL_GEQUAL"/>
- <value name="GL_EQUAL"/>
- <value name="GL_NOTEQUAL"/>
- <value name="GL_ALWAYS"/>
- </desc>
</template>
<template name="StencilFuncSeparate">
@@ -970,17 +959,6 @@
<value name="GL_BACK"/>
<value name="GL_FRONT_AND_BACK"/>
</desc>
-
- <desc name="func">
- <value name="GL_NEVER"/>
- <value name="GL_LESS"/>
- <value name="GL_LEQUAL"/>
- <value name="GL_GREATER"/>
- <value name="GL_GEQUAL"/>
- <value name="GL_EQUAL"/>
- <value name="GL_NOTEQUAL"/>
- <value name="GL_ALWAYS"/>
- </desc>
</template>
<template name="StencilOp">
--
1.7.6.5
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