[Mesa-dev] [PATCH 11/26] mesa/es: Remove redundant separate stencil face validation

Ian Romanick idr at freedesktop.org
Fri Aug 17 20:11:32 PDT 2012


From: Ian Romanick <ian.d.romanick at intel.com>

---
 src/mesa/main/APIspec.xml |   12 ------------
 1 files changed, 0 insertions(+), 12 deletions(-)

diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 0ab404b..53d9aa9 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -953,12 +953,6 @@
 		<param name="ref" type="GLint"/>
 		<param name="mask" type="GLuint"/>
 	</proto>
-
-	<desc name="face">
-		<value name="GL_FRONT"/>
-		<value name="GL_BACK"/>
-		<value name="GL_FRONT_AND_BACK"/>
-	</desc>
 </template>
 
 <template name="StencilOp">
@@ -1018,12 +1012,6 @@
 		<param name="zpass" type="GLenum"/>
 	</proto>
 
-	<desc name="face">
-		<value name="GL_FRONT"/>
-		<value name="GL_BACK"/>
-		<value name="GL_FRONT_AND_BACK"/>
-	</desc>
-
 	<desc name="fail">
 		<value name="GL_KEEP"/>
 		<value name="GL_ZERO"/>
-- 
1.7.6.5



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