[Mesa-dev] [PATCH 11/26] mesa/es: Remove redundant separate stencil face validation
Ian Romanick
idr at freedesktop.org
Fri Aug 17 20:11:32 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/APIspec.xml | 12 ------------
1 files changed, 0 insertions(+), 12 deletions(-)
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 0ab404b..53d9aa9 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -953,12 +953,6 @@
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
</proto>
-
- <desc name="face">
- <value name="GL_FRONT"/>
- <value name="GL_BACK"/>
- <value name="GL_FRONT_AND_BACK"/>
- </desc>
</template>
<template name="StencilOp">
@@ -1018,12 +1012,6 @@
<param name="zpass" type="GLenum"/>
</proto>
- <desc name="face">
- <value name="GL_FRONT"/>
- <value name="GL_BACK"/>
- <value name="GL_FRONT_AND_BACK"/>
- </desc>
-
<desc name="fail">
<value name="GL_KEEP"/>
<value name="GL_ZERO"/>
--
1.7.6.5
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