[Mesa-dev] [PATCH 19/26] mesa/es: Remove redundant element type validation

Ian Romanick idr at freedesktop.org
Fri Aug 17 20:11:40 PDT 2012


From: Ian Romanick <ian.d.romanick at intel.com>

Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
 src/mesa/main/APIspec.xml |   12 ------------
 1 files changed, 0 insertions(+), 12 deletions(-)

diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index a0d3af2..f29ece0 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -1506,12 +1506,6 @@
 		<value name="GL_TRIANGLE_STRIP"/>
 		<value name="GL_TRIANGLE_FAN"/>
 	</desc>
-
-	<desc name="type">
-		<value name="GL_UNSIGNED_BYTE"/>
-		<value name="GL_UNSIGNED_SHORT"/>
-		<value name="GL_UNSIGNED_INT" category="OES_element_index_uint"/>
-	</desc>
 </template>
 
 <template name="EnableClientState">
@@ -3171,12 +3165,6 @@
 		<value name="GL_TRIANGLE_STRIP"/>
 		<value name="GL_TRIANGLE_FAN"/>
 	</desc>
-
-	<desc name="type">
-		<value name="GL_UNSIGNED_BYTE"/>
-		<value name="GL_UNSIGNED_SHORT"/>
-		<value name="GL_UNSIGNED_INT" category="OES_element_index_uint"/>
-	</desc>
 </template>
 
 <template name="EGLImageTargetTexture2D">
-- 
1.7.6.5



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