[Mesa-dev] [PATCH 25/26] mesa/es: Remove redundant glFramebufferTexture3D textarget validation
Kenneth Graunke
kenneth at whitecape.org
Sun Aug 19 23:58:32 PDT 2012
On 08/17/2012 08:11 PM, Ian Romanick wrote:
> From: Ian Romanick <ian.d.romanick at intel.com>
>
> Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
> ---
> src/mesa/main/APIspec.xml | 4 ----
> 1 files changed, 0 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
> index dd7bf90..63a2b35 100644
> --- a/src/mesa/main/APIspec.xml
> +++ b/src/mesa/main/APIspec.xml
> @@ -2916,10 +2916,6 @@
> <param name="level" type="GLint"/>
> <param name="zoffset" type="GLint"/>
> </proto>
> -
> - <desc name="textarget" error="GL_INVALID_OPERATION">
> - <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
> - </desc>
> </template>
>
> <template name="CheckFramebufferStatus" direction="get">
>
Hmm. I would've thought the category="OES_texture_3D" tag would cause
it to only accept this when the OES_texture_3D extension is advertised.
But it doesn't seem to.
It looks like we happily process this function even without
OES/EXT_texture_3D support. Probably wrong, but I doubt anyone is
likely to run into trouble because of it...
Reviewed-by: Kenneth Graunke <kenneth at whitecape.org>
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