[Mesa-dev] [PATCH 00/18] Validate texture related enums in Mesa

Ian Romanick idr at freedesktop.org
Mon Aug 20 17:06:26 PDT 2012


This is the first batch of enum validation rework code.  Function by
function, this move enum validation out of the ES wrappers into the core
Mesa routines.  There's a sprinkling of core profile filtering as well.

There are no OpenGL ES 2.0 conformance regressions on in this series.



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