[Mesa-dev] [Bug 53884] gl_FragCoord gets corrupted in some camera angles
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Tue Aug 21 13:12:08 PDT 2012
https://bugs.freedesktop.org/show_bug.cgi?id=53884
--- Comment #6 from Lauri Kasanen <curaga at operamail.com> 2012-08-21 20:12:08 UTC ---
Created attachment 65909
--> https://bugs.freedesktop.org/attachment.cgi?id=65909
Another screenshot
Attaching a screenshot from the app in a normal run, with about the same camera
angle.
Nothing is moving, not the camera, not the objects, but in this cam angle,
black dots start to run to the right from dark places in the picture, like the
dark seams.
It's a very curious kind of corruption indeed.
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