[Mesa-dev] [PATCH 0/7] MSAA on R700 and improvements for Evergreen
Marek Olšák
maraeo at gmail.com
Wed Aug 22 18:54:11 PDT 2012
This series adds R700 MSAA support along with compression of MSAA colorbuffers for R700 and Evergreen, which should save a lot of bandwidth with MSAA. There are also some minor fixes.
Please review.
Marek Olšák (7):
gallium/u_blitter: initialize sample mask in resolve
r600g: set CB_TARGET_MASK to 0xf and not 0xff for resolve on evergreen
r600g: fix evergreen 8x MSAA sample positions
r600g: cleanup names around depth decompression
r600g: implement compression for MSAA colorbuffers for evergreen
r600g: change programming of CB_SHADER_MASK on r600-r700
r600g: implement MSAA for r700
src/gallium/auxiliary/util/u_blitter.c | 46 ++++
src/gallium/auxiliary/util/u_blitter.h | 5 +
src/gallium/drivers/r600/evergreen_hw_context.c | 64 ++++++
src/gallium/drivers/r600/evergreen_state.c | 87 ++++++--
src/gallium/drivers/r600/evergreend.h | 76 ++++++-
src/gallium/drivers/r600/r600_blit.c | 97 ++++++++-
src/gallium/drivers/r600/r600_hw_context.c | 16 ++
src/gallium/drivers/r600/r600_pipe.c | 6 +
src/gallium/drivers/r600/r600_pipe.h | 16 +-
src/gallium/drivers/r600/r600_resource.h | 14 +-
src/gallium/drivers/r600/r600_state.c | 262 +++++++++++++++++++----
src/gallium/drivers/r600/r600_state_common.c | 45 +++-
src/gallium/drivers/r600/r600_texture.c | 116 +++++++++-
src/gallium/drivers/r600/r600d.h | 20 ++
14 files changed, 770 insertions(+), 100 deletions(-)
Marek
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