[Mesa-dev] [PATCH 1/7] gallium/u_blitter: initialize sample mask in resolve

Marek Olšák maraeo at gmail.com
Wed Aug 22 18:54:12 PDT 2012


---
 src/gallium/auxiliary/util/u_blitter.c |    1 +
 1 file changed, 1 insertion(+)

diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index a95e1b5..25c7119 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -1515,6 +1515,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
    pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
    pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
    pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE));
+   pipe->set_sample_mask(pipe, (1ull << MAX2(1, src->nr_samples)) - 1);
 
    memset(&surf_tmpl, 0, sizeof(surf_tmpl));
    surf_tmpl.format = dst->format;
-- 
1.7.9.5



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