[Mesa-dev] [PATCH 1/7] gallium/u_blitter: initialize sample mask in resolve
Marek Olšák
maraeo at gmail.com
Wed Aug 22 18:54:12 PDT 2012
---
src/gallium/auxiliary/util/u_blitter.c | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/gallium/auxiliary/util/u_blitter.c b/src/gallium/auxiliary/util/u_blitter.c
index a95e1b5..25c7119 100644
--- a/src/gallium/auxiliary/util/u_blitter.c
+++ b/src/gallium/auxiliary/util/u_blitter.c
@@ -1515,6 +1515,7 @@ void util_blitter_custom_resolve_color(struct blitter_context *blitter,
pipe->bind_depth_stencil_alpha_state(pipe, ctx->dsa_keep_depth_stencil);
pipe->bind_vertex_elements_state(pipe, ctx->velem_state);
pipe->bind_fs_state(pipe, blitter_get_fs_col(ctx, 1, FALSE));
+ pipe->set_sample_mask(pipe, (1ull << MAX2(1, src->nr_samples)) - 1);
memset(&surf_tmpl, 0, sizeof(surf_tmpl));
surf_tmpl.format = dst->format;
--
1.7.9.5
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