[Mesa-dev] [PATCH 03/10] i965: Set SWIZZLE_NOOP for unused texture units in the program keys.
Kenneth Graunke
kenneth at whitecape.org
Fri Aug 24 03:05:56 PDT 2012
Previously, we left the swizzle key field as zero for unused texture
units. The precompile sets all of them to SWIZZLE_NOOP, which meant
that we mismatched almost every time.
Since either works equally well, change it to SWIZZLE_NOOP to match
the precompiles.
Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
src/mesa/drivers/dri/i965/brw_wm.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
At one point, I needed this patch to get things working. But I think
it was actually just papering over bugs. I've fixed the bugs.
Still, it helps precompiles and is pretty trivial, so why not?
diff --git a/src/mesa/drivers/dri/i965/brw_wm.c b/src/mesa/drivers/dri/i965/brw_wm.c
index 6e5163b..ba6f874 100644
--- a/src/mesa/drivers/dri/i965/brw_wm.c
+++ b/src/mesa/drivers/dri/i965/brw_wm.c
@@ -437,6 +437,8 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
struct brw_sampler_prog_key_data *key)
{
for (int i = 0; i < BRW_MAX_TEX_UNIT; i++) {
+ key->swizzles[i] = SWIZZLE_NOOP;
+
if (!prog->TexturesUsed[i])
continue;
@@ -512,9 +514,6 @@ brw_populate_sampler_prog_key_data(struct gl_context *ctx,
key->gl_clamp_mask[2] |= 1 << i;
}
}
- else {
- key->swizzles[i] = SWIZZLE_NOOP;
- }
}
}
--
1.7.11.4
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