[Mesa-dev] [PATCH 2/5] mesa/es: Validate glGenerateMipmap target in Mesa code rather than the ES wrapper
Ian Romanick
idr at freedesktop.org
Fri Aug 24 08:46:10 PDT 2012
From: Ian Romanick <ian.d.romanick at intel.com>
v2: Add proper core-profile and GLES3 filtering.
v3: Fix a typo in GL_TEXTURE_2D_ARRAY checking.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/mesa/main/APIspec.xml | 7 -------
src/mesa/main/fbobject.c | 11 +++++++++--
2 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/src/mesa/main/APIspec.xml b/src/mesa/main/APIspec.xml
index 9aa3818..2b06367 100644
--- a/src/mesa/main/APIspec.xml
+++ b/src/mesa/main/APIspec.xml
@@ -2061,13 +2061,6 @@
<return type="void"/>
<param name="target" type="GLenum"/>
</proto>
-
- <desc name="target">
- <value name="GL_TEXTURE_2D"/>
- <value name="GL_TEXTURE_CUBE_MAP" category="GLES2.0"/>
- <value name="GL_TEXTURE_CUBE_MAP_OES" category="OES_texture_cube_map"/>
- <value name="GL_TEXTURE_3D_OES" category="OES_texture_3D"/>
- </desc>
</template>
<template name="BindFramebuffer">
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index e6cfbc9..77e9910 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -2527,16 +2527,23 @@ _mesa_GenerateMipmapEXT(GLenum target)
switch (target) {
case GL_TEXTURE_1D:
+ error = !_mesa_is_desktop_gl(ctx);
+ break;
case GL_TEXTURE_2D:
- case GL_TEXTURE_3D:
error = GL_FALSE;
break;
+ case GL_TEXTURE_3D:
+ error = ctx->API == API_OPENGLES;
+ break;
case GL_TEXTURE_CUBE_MAP:
error = !ctx->Extensions.ARB_texture_cube_map;
break;
case GL_TEXTURE_1D_ARRAY:
+ error = !_mesa_is_desktop_gl(ctx) || !ctx->Extensions.EXT_texture_array;
+ break;
case GL_TEXTURE_2D_ARRAY:
- error = !ctx->Extensions.EXT_texture_array;
+ error = (!_mesa_is_desktop_gl(ctx) || !ctx->Extensions.EXT_texture_array)
+ && !_mesa_is_gles3(ctx);
break;
default:
error = GL_TRUE;
--
1.7.6.5
More information about the mesa-dev
mailing list