[Mesa-dev] [PATCH 5/5] mesa/es: Validate glRenderbufferStorage internalFormat in Mesa code rather than the ES wrapper
Ian Romanick
idr at freedesktop.org
Fri Aug 24 19:27:04 PDT 2012
On 08/24/2012 02:46 PM, Eric Anholt wrote:
> Ian Romanick <idr at freedesktop.org> writes:
>> case GL_RED:
>> case GL_R8:
>> + return ctx->API != API_OPENGLES && ctx->Extensions.ARB_texture_rg
>> + ? GL_RED : 0;
>
> R8 should have the gles3 support case here.
>
>> case GL_R16:
>> - return ctx->Extensions.ARB_texture_rg ? GL_RED : 0;
>> + return _mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_texture_rg
>> + ? GL_RED : 0;
>> case GL_RG:
>> case GL_RG8:
>> + return ctx->API != API_OPENGLES && ctx->Extensions.ARB_texture_rg
>> + ? GL_RG : 0;
>
> RG8 should have the gles3 support case here.
We get RG and friends in API_OPEGNES2 because of GL_EXT_texture_rg.
Only API_OPENGLES loses.
>> case GL_RGB10_A2UI:
>> - return ctx->Extensions.ARB_texture_rgb10_a2ui ? GL_RGBA : 0;
>> + return _mesa_is_desktop_gl(ctx) &&
>> + ctx->Extensions.ARB_texture_rgb10_a2ui ? GL_RGBA : 0;
>
> rgb10_a2ui is listed in gles3 spec, page 128. I think it should be
> included here.
You are correct. I'll fix that.
> Other than the issues mentioned, the series is
>
> Reviewed-by: Eric Anholt <eric at anholt.net>
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