[Mesa-dev] [PATCH] glsl: Generate compile errors for explicit blend indices < 0 or > 1.

Kenneth Graunke kenneth at whitecape.org
Fri Aug 31 16:04:19 PDT 2012


According to the GLSL 4.30 specification, this is a compile time error.
Earlier specifications don't specify a behavior, but since 0 and 1 are
the only valid indices for dual source blending, it makes sense to
generate the error.

Fixes (the fixed version of) piglit's layout-12.frag.

NOTE: This is a candidate for the 9.0 branch.

Signed-off-by: Kenneth Graunke <kenneth at whitecape.org>
---
 src/glsl/ast_to_hir.cpp | 17 +++++++++++++++--
 1 file changed, 15 insertions(+), 2 deletions(-)

diff --git a/src/glsl/ast_to_hir.cpp b/src/glsl/ast_to_hir.cpp
index 02fe66b..becf6f9 100644
--- a/src/glsl/ast_to_hir.cpp
+++ b/src/glsl/ast_to_hir.cpp
@@ -2086,9 +2086,22 @@ apply_type_qualifier_to_variable(const struct ast_type_qualifier *qual,
 	 } else {
 	    var->location = qual->location;
 	 }
+
 	 if (qual->flags.q.explicit_index) {
-	    var->explicit_index = true;
-	    var->index = qual->index;
+            /* From the GLSL 4.30 specification: "It is also a compile-time
+             * error if a fragment shader sets a layout index to less than 0
+             * or greater than 1."
+             *
+             * Older specifications don't mandate a behavior; we take this
+             * as a clarification and always generate the error.
+             */
+            if (qual->index < 0 || qual->index > 1) {
+               _mesa_glsl_error(loc, state,
+                                "explicit index may only be 0 or 1\n");
+            } else {
+               var->explicit_index = true;
+               var->index = qual->index;
+            }
 	 }
       }
    } else if (qual->flags.q.explicit_index) {
-- 
1.7.11.4



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