[Mesa-dev] [PATCH 3/3] mesa: remove unused gl_pixelmap::Map8[] array
Brian Paul
brianp at vmware.com
Thu Feb 9 21:16:38 PST 2012
---
src/mesa/main/mtypes.h | 1 -
src/mesa/main/pixel.c | 2 --
2 files changed, 0 insertions(+), 3 deletions(-)
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 521bb39..6066e6f 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1045,7 +1045,6 @@ struct gl_pixelmap
{
GLint Size;
GLfloat Map[MAX_PIXEL_MAP_TABLE];
- GLubyte Map8[MAX_PIXEL_MAP_TABLE]; /**< converted to 8-bit color */
};
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index e73c5a4..450c936 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -137,7 +137,6 @@ store_pixelmap(struct gl_context *ctx, GLenum map, GLsizei mapsize,
for (i = 0; i < mapsize; i++) {
GLfloat val = CLAMP(values[i], 0.0F, 1.0F);
pm->Map[i] = val;
- pm->Map8[i] = (GLint) (val * 255.0F);
}
}
}
@@ -683,7 +682,6 @@ init_pixelmap(struct gl_pixelmap *map)
{
map->Size = 1;
map->Map[0] = 0.0;
- map->Map8[0] = 0;
}
--
1.7.3.4
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