[Mesa-dev] [PATCH 09/13] st/mesa: improve assertion/check for stencil format

Brian Paul brianp at vmware.com
Mon Feb 13 08:19:25 PST 2012


---
 src/mesa/state_tracker/st_cb_clear.c |   10 ++--------
 1 files changed, 2 insertions(+), 8 deletions(-)

diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index a8365a7..1935833 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -388,10 +388,7 @@ check_clear_depth_stencil_with_quad(struct gl_context *ctx, struct gl_renderbuff
    GLboolean maskStencil
       = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
 
-   assert(rb->Format == MESA_FORMAT_S8 ||
-          rb->Format == MESA_FORMAT_Z24_S8 ||
-          rb->Format == MESA_FORMAT_S8_Z24 ||
-          rb->Format == MESA_FORMAT_Z32_FLOAT_X24S8);
+   assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0);
 
    if (ctx->Scissor.Enabled &&
        (ctx->Scissor.X != 0 ||
@@ -444,10 +441,7 @@ check_clear_stencil_with_quad(struct gl_context *ctx, struct gl_renderbuffer *rb
    const GLboolean maskStencil
       = (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
 
-   assert(rb->Format == MESA_FORMAT_S8 ||
-          rb->Format == MESA_FORMAT_Z24_S8 ||
-          rb->Format == MESA_FORMAT_S8_Z24 ||
-          rb->Format == MESA_FORMAT_Z32_FLOAT_X24S8);
+   assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0);
 
    if (maskStencil) 
       return GL_TRUE;
-- 
1.7.3.4



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