[Mesa-dev] [PATCH 09/13] st/mesa: improve assertion/check for stencil format
Brian Paul
brianp at vmware.com
Mon Feb 13 08:19:25 PST 2012
---
src/mesa/state_tracker/st_cb_clear.c | 10 ++--------
1 files changed, 2 insertions(+), 8 deletions(-)
diff --git a/src/mesa/state_tracker/st_cb_clear.c b/src/mesa/state_tracker/st_cb_clear.c
index a8365a7..1935833 100644
--- a/src/mesa/state_tracker/st_cb_clear.c
+++ b/src/mesa/state_tracker/st_cb_clear.c
@@ -388,10 +388,7 @@ check_clear_depth_stencil_with_quad(struct gl_context *ctx, struct gl_renderbuff
GLboolean maskStencil
= (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
- assert(rb->Format == MESA_FORMAT_S8 ||
- rb->Format == MESA_FORMAT_Z24_S8 ||
- rb->Format == MESA_FORMAT_S8_Z24 ||
- rb->Format == MESA_FORMAT_Z32_FLOAT_X24S8);
+ assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0);
if (ctx->Scissor.Enabled &&
(ctx->Scissor.X != 0 ||
@@ -444,10 +441,7 @@ check_clear_stencil_with_quad(struct gl_context *ctx, struct gl_renderbuffer *rb
const GLboolean maskStencil
= (ctx->Stencil.WriteMask[0] & stencilMax) != stencilMax;
- assert(rb->Format == MESA_FORMAT_S8 ||
- rb->Format == MESA_FORMAT_Z24_S8 ||
- rb->Format == MESA_FORMAT_S8_Z24 ||
- rb->Format == MESA_FORMAT_Z32_FLOAT_X24S8);
+ assert(_mesa_get_format_bits(rb->Format, GL_STENCIL_BITS) > 0);
if (maskStencil)
return GL_TRUE;
--
1.7.3.4
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