[Mesa-dev] [PATCH 13/13] st/mesa: assorted clean-ups in st_cb_fbo.c
Jose Fonseca
jfonseca at vmware.com
Mon Feb 13 08:49:22 PST 2012
The series looks good to me.
Jose
----- Original Message -----
> ---
> src/mesa/state_tracker/st_cb_fbo.c | 22 +++-------------------
> 1 files changed, 3 insertions(+), 19 deletions(-)
>
> diff --git a/src/mesa/state_tracker/st_cb_fbo.c
> b/src/mesa/state_tracker/st_cb_fbo.c
> index ed51808..300c3f0 100644
> --- a/src/mesa/state_tracker/st_cb_fbo.c
> +++ b/src/mesa/state_tracker/st_cb_fbo.c
> @@ -296,8 +296,6 @@ st_new_renderbuffer_fb(enum pipe_format format,
> int samples, boolean sw)
> }
>
>
> -
> -
> /**
> * Called via ctx->Driver.BindFramebufferEXT().
> */
> @@ -305,7 +303,7 @@ static void
> st_bind_framebuffer(struct gl_context *ctx, GLenum target,
> struct gl_framebuffer *fb, struct gl_framebuffer
> *fbread)
> {
> -
> + /* no-op */
> }
>
>
> @@ -366,9 +364,6 @@ st_render_texture(struct gl_context *ctx,
> rb->Height = texImage->Height2;
> rb->_BaseFormat = texImage->_BaseFormat;
> rb->InternalFormat = texImage->InternalFormat;
> - /*printf("***** render to texture level %d: %d x %d\n",
> att->TextureLevel, rb->Width, rb->Height);*/
> -
> - /*printf("***** pipe texture %d x %d\n", pt->width0,
> pt->height0);*/
>
> pipe_resource_reference( &strb->texture, pt );
>
> @@ -378,7 +373,8 @@ st_render_texture(struct gl_context *ctx,
>
> /* new surface for rendering into the texture */
> memset(&surf_tmpl, 0, sizeof(surf_tmpl));
> - surf_tmpl.format = ctx->Color.sRGBEnabled ? strb->texture->format
> : util_format_linear(strb->texture->format);
> + surf_tmpl.format = ctx->Color.sRGBEnabled
> + ? strb->texture->format :
> util_format_linear(strb->texture->format);
> surf_tmpl.usage = PIPE_BIND_RENDER_TARGET;
> surf_tmpl.u.tex.level = strb->rtt_level;
> surf_tmpl.u.tex.first_layer = strb->rtt_face + strb->rtt_slice;
> @@ -389,11 +385,6 @@ st_render_texture(struct gl_context *ctx,
>
> strb->Base.Format = st_pipe_format_to_mesa_format(pt->format);
>
> - /*
> - printf("RENDER TO TEXTURE obj=%p pt=%p surf=%p %d x %d\n",
> - att->Texture, pt, strb->surface, rb->Width, rb->Height);
> - */
> -
> /* Invalidate buffer state so that the pipe's framebuffer state
> * gets updated.
> * That's where the new renderbuffer (which we just created) gets
> @@ -417,10 +408,6 @@ st_finish_render_texture(struct gl_context *ctx,
>
> strb->rtt = NULL;
>
> - /*
> - printf("FINISH RENDER TO TEXTURE surf=%p\n", strb->surface);
> - */
> -
> /* restore previous framebuffer state */
> st_invalidate_state(ctx, _NEW_BUFFERS);
> }
> @@ -719,9 +706,6 @@ void st_init_fbo_functions(struct
> dd_function_table *functions)
> functions->FinishRenderTexture = st_finish_render_texture;
> functions->ValidateFramebuffer = st_validate_framebuffer;
> #endif
> - /* no longer needed by core Mesa, drivers handle resizes...
> - functions->ResizeBuffers = st_resize_buffers;
> - */
>
> functions->DrawBuffers = st_DrawBuffers;
> functions->ReadBuffer = st_ReadBuffer;
> --
> 1.7.3.4
>
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