[Mesa-dev] [PATCH] swrast: s/GLbitfield/GLbitfield64/ for sw_span::arrayAttribs
Brian Paul
brianp at vmware.com
Fri Jan 6 12:58:42 PST 2012
This is a bitfield of FRAG_BIT_x values so it should be 64-bits now.
---
src/mesa/swrast/s_context.c | 2 +-
src/mesa/swrast/s_context.h | 4 ++--
src/mesa/swrast/s_span.c | 5 +++--
src/mesa/swrast/s_span.h | 3 ++-
4 files changed, 8 insertions(+), 6 deletions(-)
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index 14f7be1..02cef97 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -493,7 +493,7 @@ static void
_swrast_update_active_attribs(struct gl_context *ctx)
{
SWcontext *swrast = SWRAST_CONTEXT(ctx);
- GLuint attribsMask;
+ GLbitfield64 attribsMask;
/*
* Compute _ActiveAttribsMask = which fragment attributes are needed.
diff --git a/src/mesa/swrast/s_context.h b/src/mesa/swrast/s_context.h
index af9e49e..0a383aa 100644
--- a/src/mesa/swrast/s_context.h
+++ b/src/mesa/swrast/s_context.h
@@ -196,8 +196,8 @@ typedef struct
/** List/array of the fragment attributes to interpolate */
GLuint _ActiveAttribs[FRAG_ATTRIB_MAX];
- /** Same info, but as a bitmask */
- GLbitfield _ActiveAttribMask;
+ /** Same info, but as a bitmask of FRAG_BIT_x bits */
+ GLbitfield64 _ActiveAttribMask;
/** Number of fragment attributes to interpolate */
GLuint _NumActiveAttribs;
/** Indicates how each attrib is to be interpolated (lines/tris) */
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 8f02eea..689fe34 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -163,7 +163,8 @@ _swrast_span_default_attribs(struct gl_context *ctx, SWspan *span)
* should have computed attrStart/Step values for FRAG_ATTRIB_WPOS[3]!
*/
static inline void
-interpolate_active_attribs(struct gl_context *ctx, SWspan *span, GLbitfield attrMask)
+interpolate_active_attribs(struct gl_context *ctx, SWspan *span,
+ GLbitfield64 attrMask)
{
const SWcontext *swrast = SWRAST_CONTEXT(ctx);
@@ -1038,7 +1039,7 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
const GLuint *colorMask = (GLuint *) ctx->Color.ColorMask;
const GLbitfield origInterpMask = span->interpMask;
const GLbitfield origArrayMask = span->arrayMask;
- const GLbitfield origArrayAttribs = span->arrayAttribs;
+ const GLbitfield64 origArrayAttribs = span->arrayAttribs;
const GLenum origChanType = span->array->ChanType;
void * const origRgba = span->array->rgba;
const GLboolean shader = (ctx->FragmentProgram._Current
diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h
index 382c3d2..f4d32dd 100644
--- a/src/mesa/swrast/s_span.h
+++ b/src/mesa/swrast/s_span.h
@@ -155,7 +155,8 @@ typedef struct sw_span
*/
GLbitfield arrayMask;
- GLbitfield arrayAttribs;
+ /** Mask of FRAG_BIT_x bits */
+ GLbitfield64 arrayAttribs;
/**
* We store the arrays of fragment values in a separate struct so
--
1.7.3.4
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