[Mesa-dev] [PATCH] [rfc] mesa: don't allow GLSL 1.30 without GL3.

Eric Anholt eric at anholt.net
Tue Jan 10 11:28:31 PST 2012


On Tue, 10 Jan 2012 11:52:57 +0000, Dave Airlie <airlied at gmail.com> wrote:
> From: Dave Airlie <airlied at redhat.com>
> 
> Things can get confused if you expose one without the other which can happen
> if you are missing one or two of the extensions (like say float textures).

Can you clarify what "things can get confused" means?
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