[Mesa-dev] [PATCH v2] intel: Set depth to 6 for cubemaps

Ian Romanick idr at freedesktop.org
Tue Jan 17 14:55:10 PST 2012


From: Ian Romanick <ian.d.romanick at intel.com>

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=41216
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43212
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=43250
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Reviewed-by: Chad Versace <chad.versace at linux.intel.com>
Cc: Jin Yang <jin.a.yang at intel.com>
---
v2: Rework the changes to brw_tex_layout.c based on discussions with
Chad.  Apparently, the brw code worked before (but was confusing)
because mt->depth0 is already set to 6 for cubemaps.

 src/mesa/drivers/dri/i915/i915_tex_layout.c |    4 ++--
 src/mesa/drivers/dri/i965/brw_tex_layout.c  |    6 +++---
 2 files changed, 5 insertions(+), 5 deletions(-)

diff --git a/src/mesa/drivers/dri/i915/i915_tex_layout.c b/src/mesa/drivers/dri/i915/i915_tex_layout.c
index caa7127..1e3cfad 100644
--- a/src/mesa/drivers/dri/i915/i915_tex_layout.c
+++ b/src/mesa/drivers/dri/i915/i915_tex_layout.c
@@ -129,7 +129,7 @@ i915_miptree_layout_cube(struct intel_mipmap_tree * mt)
       intel_miptree_set_level_info(mt, level,
 				   0, 0,
 				   lvlWidth, lvlHeight,
-				   1);
+				   6);
       lvlWidth /= 2;
       lvlHeight /= 2;
    }
@@ -337,7 +337,7 @@ i945_miptree_layout_cube(struct intel_mipmap_tree * mt)
    for (level = mt->first_level; level <= mt->last_level; level++) {
       intel_miptree_set_level_info(mt, level,
 				   0, 0,
-				   lvlWidth, lvlHeight, 1);
+				   lvlWidth, lvlHeight, 6);
       lvlWidth /= 2;
       lvlHeight /= 2;
    }
diff --git a/src/mesa/drivers/dri/i965/brw_tex_layout.c b/src/mesa/drivers/dri/i965/brw_tex_layout.c
index 4c7e88c..7a1b91f 100644
--- a/src/mesa/drivers/dri/i965/brw_tex_layout.c
+++ b/src/mesa/drivers/dri/i965/brw_tex_layout.c
@@ -77,6 +77,7 @@ brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
 	 brw_miptree_layout_texture_array(intel, mt);
 	 break;
       }
+      assert(mt->depth0 == 6);
       /* FALLTHROUGH */
 
    case GL_TEXTURE_3D: {
@@ -101,7 +102,6 @@ brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
       pack_x_nr = 1;
 
       for (level = mt->first_level ; level <= mt->last_level ; level++) {
-	 GLuint nr_images = mt->target == GL_TEXTURE_3D ? depth : 6;
 	 GLint x = 0;
 	 GLint y = 0;
 	 GLint q, j;
@@ -110,8 +110,8 @@ brw_miptree_layout(struct intel_context *intel, struct intel_mipmap_tree *mt)
 				      0, mt->total_height,
 				      width, height, depth);
 
-	 for (q = 0; q < nr_images;) {
-	    for (j = 0; j < pack_x_nr && q < nr_images; j++, q++) {
+	 for (q = 0; q < depth; /* empty */) {
+	    for (j = 0; j < pack_x_nr && q < depth; j++, q++) {
 	       intel_miptree_set_image_offset(mt, level, q, x, y);
 	       x += pack_x_pitch;
 	    }
-- 
1.7.6.4



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