[Mesa-dev] [PATCH] mesa: Convert colors if span ChanType and renderbuffer data type don't match
Ian Romanick
idr at freedesktop.org
Tue Jan 31 15:47:41 PST 2012
From: Ian Romanick <ian.d.romanick at intel.com>
This is a partial revert of f9874fe. It turns out that the types
don't always match. Specifically, this can happen when doing
glCopyPixels from a float FBO to a RGBA8 FBO.
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=45429
---
src/mesa/swrast/s_span.c | 19 +++++++++++++++----
1 files changed, 15 insertions(+), 4 deletions(-)
diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c
index 28f2f3d..422d86c 100644
--- a/src/mesa/swrast/s_span.c
+++ b/src/mesa/swrast/s_span.c
@@ -1321,12 +1321,23 @@ _swrast_write_rgba_span( struct gl_context *ctx, SWspan *span)
if (rb) {
GLchan rgbaSave[MAX_WIDTH][4];
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- span->array->rgba = span->array->rgba8;
+ GLenum datatype;
+ GLuint comps;
+
+ _mesa_format_to_type_and_comps(rb->Format, &datatype, &comps);
+
+ /* set span->array->rgba to colors for render buffer's datatype */
+ if (datatype != span->array->ChanType) {
+ convert_color_type(span, datatype, 0);
}
else {
- span->array->rgba = (void *)
- span->array->attribs[FRAG_ATTRIB_COL0];
+ if (span->array->ChanType == GL_UNSIGNED_BYTE) {
+ span->array->rgba = span->array->rgba8;
+ }
+ else {
+ span->array->rgba = (void *)
+ span->array->attribs[FRAG_ATTRIB_COL0];
+ }
}
if (!multiFragOutputs && numBuffers > 1) {
--
1.7.6.4
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